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Unity is seeking a Senior Graphics Engineer in the Shader Systems team in Copenhagen to advance the shader toolchain and enable cross-platform shader workflows. You will tackle runtime variant handling, compiler systems, and shader definitions.
You will collaborate with graphics teams to improve workflows for artists and shader authors, ensure performance and stability, and contribute to shading features across platforms.
Unity is seeking a Senior Graphics Engineer in the Shader Systems team in Copenhagen to advance the shader toolchain and enable cross-platform shader workflows. You will tackle runtime variant handling, compiler systems, and shader definitions.
You will collaborate with graphics teams to improve workflows for artists and shader authors, ensure performance and stability, and contribute to shading features across platforms.