Graphics Engineer – Real-Time Rendering & Lighting

Unity Enterprise

København

Hybrid

DKK 577,000 - 722,000

Full time

14 days+
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Benefits offered by this job

Health insurance
Commuting subsidy
Employee stock ownership
Pension plans
Generous vacation days
Parental leave support
Office snacks
Mental health programs
Employee Resource Groups
Education and development programs
Volunteering and matching

Job summary

Unity is seeking a graphics engineer to join the Lighting team to maintain and extend features in the Scriptable Render Pipeline. You will help deliver robust rendering workflows across high-end and mobile platforms, collaborating with engineers, artists, and designers to push graphics capabilities forward.

You will contribute to new rendering techniques and ensure scalable, maintainable code in a fast-paced, Agile environment.

Qualifications

  • Proficiency in GPU programming using HLSL.
  • Knowledge of modern GPU architectures.
  • Hands on experience with developing rendering techniques.
  • Experience delivering on goals in an agile environment.
  • Good C# programming skills.
  • Proactive mindset with interest in innovative rendering technologies.
  • Hands-on experience with Unity engine benefits a candidate.
  • Experience with large, sophisticated codebases.
  • Prior work in visuals or games industry.
  • Experience with ray tracing and path tracing algorithms.

Responsibilities

  • Develop and maintain features in Scriptable Render Pipeline.
  • Collaborate with developers, artists, and designers to extend workflows.
  • Investigate and fix bugs; create automated tests; maintain high engineering standards.

Skills

GPU programming
HLSL
Modern GPUs
C# programming
Agile environment
Unity engine
Cross-platform
Rendering techniques
Multi-threaded C++
Problem solving

Tools

DX12
Metal
Vulkan

Job description

Unity is seeking a graphics engineer to join the Lighting team to maintain and extend features in the Scriptable Render Pipeline. You will help deliver robust rendering workflows across high-end and mobile platforms, collaborating with engineers, artists, and designers to push graphics capabilities forward.

You will contribute to new rendering techniques and ensure scalable, maintainable code in a fast-paced, Agile environment.

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