Graphics Programmer: Shape the Aesthetic Engine

ApplyMint

Denmark

On-site

DKK 700,000 - 1,100,000

Full time

14 days+

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Job summary

Playdead in Copenhagen seeks a Graphics Programmer to drive the aesthetics of our games. You will write low-level engine code, implement graphics algorithms, and develop tools to support them.

You will work with artists to implement features, develop new methods, and refine existing ones, ensuring high performance and stability across platforms. You will help guarantee final quality as the project nears completion.

Qualifications

  • You have relevant professional experience shipping other AAA titles or building game engines/graphics technology.
  • You can work comfortably with C/C++.
  • Strong math skills.
  • Performance-minded development and optimization skills with results-oriented approaches and thinking.
  • Great communication skills and ability to work effectively on shared projects.

Responsibilities

  • During production, you will be working closely with artists to identify and implement key features needed to achieve the aesthetic vision of our games.
  • This includes developing new graphics methods, implementing existing ones and improving them.
  • Towards completion of a game, you will be responsible for the final quality of the game - fixing bugs, profiling and optimising code on all levels.
  • You will be able to define your own goals and tasks.

Skills

C/C++
Math skills
Graphics programming
Performance optimization
Communication

Education

CS or graphics degree

Job description

Playdead in Copenhagen seeks a Graphics Programmer to drive the aesthetics of our games. You will write low-level engine code, implement graphics algorithms, and develop tools to support them.

You will work with artists to implement features, develop new methods, and refine existing ones, ensuring high performance and stability across platforms. You will help guarantee final quality as the project nears completion.

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