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Playdead in Copenhagen, Denmark seeks an experienced gameplay programmer to script systems that drive gameplay mechanics across diverse scenarios. You will iterate on interactions, prototype mechanics, and push towards high-polish experiences in a collaborative environment.
The role requires prior work on at least one released game, strong C++, familiarity with major game engines, and comfort working independently while seeking feedback from teammates.
Playdead in Copenhagen, Denmark seeks an experienced gameplay programmer to script systems that drive gameplay mechanics across diverse scenarios. You will iterate on interactions, prototype mechanics, and push towards high-polish experiences in a collaborative environment.
The role requires prior work on at least one released game, strong C++, familiarity with major game engines, and comfort working independently while seeking feedback from teammates.