Senior Unreal Engine Tools Engineer

realworld one

Baden-Württemberg

On-site

EUR 70,000 - 95,000

Full time

14 days+
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Job summary

A leading company in the life sciences community is seeking a Senior Unreal Engine Tools Engineer to drive the development of their innovative Development Kit (RDK). The role entails designing advanced tools and workflows for Mixed Reality applications, requiring expertise in Unreal Engine and C++. Applicants will collaborate closely with cross-functional teams to ensure high-quality, efficient development processes while mentoring junior developers.

Qualifications

  • 5+ years of experience in Unreal Engine tools development.
  • Expert knowledge of Unreal Engine and custom tool development.
  • Proficient with version control systems like Perforce.

Responsibilities

  • Design and implement advanced tools for Mixed Reality experiences.
  • Drive the development of the realworld one Development Kit (RDK).
  • Identify and resolve workflow bottlenecks.

Skills

Unreal Engine
C++
Tool Development
AI Workflows
Performance Tuning

Job description

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Join to apply for the Senior Unreal Engine Tools Engineer role at realworld one

As a Senior Unreal Engine Tools Engineer you’ll drive the development of our realworld one Development Kit (RDK) – a powerful, modular toolkit designed to streamline and automate the creation of cutting-edge Mixed Reality experiences.

In this key role, you’ll design and implement scalable systems and tools that support every stage of the development process. This may include everything from customizable product templates and interaction frameworks to advanced training and troubleshooting systems, as well as tools that automate repetitive or complex workflows.

Your work will directly enable our teams to build immersive, high-impact MR applications with greater speed, consistency, and high quality.

Responsibilities

  • Design and implement advanced tools and workflows that empower the development of cutting-edge Mixed Reality experiences within Unreal Engine.
  • Drive the development of the realworld one Development Kit (RDK) supporting product templates, interaction systems, training and troubleshooting solutions, and process automation tools.
  • Take full ownership of core systems, leading their architecture, implementation, iteration, and long-term maintenance.
  • Serve as the go-to expert on Unreal Engine tools, offering solutions to complex technical challenges.
  • Work side by side with designers, artists, and developers to ensure tools meet both creative vision and technical performance.
  • Identify and resolve workflow bottlenecks and inefficiencies.
  • Maintain comprehensive technical documentation and contribute to establishing engineering best practices.
  • Support and mentor other team members, sharing your knowledge and encouraging professional growth.

Qualifications

  • 5+ years of experience in Unreal Engine tools development or a related area.
  • Expert knowledge of Unreal Engine, C++, and custom tool development.
  • Proven ability to develop, debug, and optimize complex systems.
  • Experience using AI-based tools or workflows (e.g., for code generation, documentation, testing, or pipeline automation) to enhance productivity.
  • Strong understanding of optimization techniques and performance tuning for large-scale projects.
  • Proficient with Perforce or similar version control systems.
  • Demonstrated ability to solve advanced technical problems & develop scalable solutions.
  • Experienced with and enthusiastic about mentoring peers.

About realworld one

realworld one’s mission is to accelerate advancements in the life sciences community by providing the best extended reality solutions. Customers include several major companies such as Lonza, Sartorius, Cytiva, ZEISS, Bio-Rad, Agilent Technologies, Beckman Coulter Life Sciences, QIAGEN, Hologic, and GEA Group.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Information Technology, Engineering, and Design
  • Industries
    Computer Games, Software Development, and Biotechnology Research

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