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An innovative company is seeking a Senior Cinematic Designer to craft high-quality cutscenes for an exciting space simulation game. You will take ownership of cinematic scenes, ensuring exceptional quality while collaborating with talented teams across various disciplines. This role demands a blend of creative and technical expertise, allowing you to showcase your skills in editing, lighting, and animation. Join a diverse team committed to pushing the boundaries of gaming and making history in the industry. If you're passionate about storytelling through interactive media, this opportunity is perfect for you.
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We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
Cloud Imperium is looking for a Senior Cinematic Designer to create high-quality cutscenes for Squadron 42 under the direction of the Cinematic Directors. The candidate will be able to work on high fidelity AAA tile scenes with A-list actor’s performances. Actors such as, Mark Hamill, Gillian Anderson, Andy Serkis, Mark Strong, John Rhys-Davis, Eleanor Tomlinson, and more.
As a Senior Cinematic Designer, you will take full ownership of cinematic scenes, overseeing all aspects from initial concept to final implementation with minimal oversight.
We are seeking a candidate who can demonstrate both creative and technical expertise, and who is comfortable navigating between these two critical skill sets to deliver AAA quality standard. The ideal candidate will have strong proficiency in editing, lighting, camera work, and ship/character animation. Experience with industry-standard game engines, such as Unreal Engine, CryEngine etc.
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
What do our Senior Cinematics Designers do?
What do we expect from our Senior Cinematics Designers?
If you feel you have something to offer this role, even if you don’t think you qualify for all the above, you should still apply – we are an inclusive employer and if you have potential, talent and a great work ethic, we want to hear from you.
Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.
Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.
If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
With studios in Manchester, Los Angeles, Austin, and Frankfurt our colleagues work in a relaxed, innovative, and future thinking environment. We host various sports and social groups, such as tabletop games, wargaming, yoga, football, and tennis, to name a few.
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”.