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Mobile Rendering Engineer (f/m/d)

HandyGames

Giebelstadt

Vor Ort

EUR 45.000 - 75.000

Vollzeit

Vor 30+ Tagen

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Zusammenfassung

An established industry player in the gaming sector is seeking a Mobile Rendering Engineer to join their dynamic team. This role involves enhancing high-quality mobile games by collaborating closely with art and programming teams. You will analyze and optimize games for mobile platforms, focusing on shader programming and graphics APIs. With a commitment to innovation, the company offers a flexible work environment, modern workplaces, and opportunities to work with cutting-edge technology. If you're passionate about gaming and eager to contribute to exciting projects, this is the perfect opportunity for you.

Leistungen

Flexible hours
30 days of vacation
In-house gym
Team restaurant
EV charging station
Company apartment (upon request)
Parcel service

Qualifikationen

  • Experience with game engines like Unity or Unreal Engine.
  • Knowledge of mobile GPU specifics and eagerness to learn.

Aufgaben

  • Analyze and optimize PC and console games for mobile platforms.
  • Optimize shaders and rendering features to enhance performance.

Kenntnisse

Unity
Unreal Engine
Shader programming (HLSL/GLSL)
Graphics APIs (Vulkan, Metal, OpenGL)
Debugging and profiling tools
Android/iOS development
Problem-solving skills
Analytical skills

Tools

RenderDoc
Unity Profiler
Unreal Insights
Snapdragon Profiler
Arm Mobile Studio

Jobbeschreibung

HandyGames operates as an international indie game and premium mobile game publisher and developer.

Are you seeking a challenging role in a dynamic work environment within the gaming industry? Do you want to leverage your problem-solving and analytical skills to make PC and console gaming more accessible worldwide? Join HandyGames, one of Germany’s top game developers and publishers, and contribute to our success story! We are hiring a Mobile Rendering Engineer (f/m/d) for our headquarters in Giebelstadt, Germany (onsite only).

Please note: We only accept PDF files for applications. Do not send ZIP/RAR files, Word/Excel documents, or links. For privacy details, see our Privacy Policy for Applicants.

Job Description

We are seeking a Mobile Rendering Engineer with technical expertise to enhance our portfolio of high-quality mobile games. You will collaborate closely with art, design, and programming teams to elevate mobile gaming experiences. Key tools include:

  • Unity
  • Unreal Engine
  • Custom engines
Your Tasks
  • Analyze and optimize PC and console games for mobile platforms
  • Optimize shaders, textures, render passes, and rendering features to enhance asset quality and performance
  • Assess the technical feasibility of potential projects
  • Develop and improve tools for benchmarking, analysis, and optimization
What We Are Looking For
  • Experience with Unity, Unreal Engine, or other game engines
  • Knowledge of Android/iOS development is advantageous
  • Understanding of mobile GPU specifics and limitations or eagerness to learn
  • Familiarity with graphics APIs like Vulkan, Metal, or OpenGL
  • Shader programming skills (HLSL/GLSL or similar)
  • Comfort with low-level hardware platform details
  • Experience with debugging and profiling tools such as RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, or Arm Mobile Studio
  • Ability to quickly adapt to new projects and environments
  • Self-motivated with a strong sense of responsibility and a professional work ethic
  • Industry experience in game development is a plus
  • Excellent command of English, both written and spoken
What HandyGames Offers
  • 40-hour workweek
  • Flexible hours and 30 days of vacation
  • Flat hierarchies enabling quick decision-making
  • Opportunity to work with experienced professionals
  • Modern workplaces equipped with cutting-edge technology
On-site Amenities
  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment (upon request)
  • Parcel service
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