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An established industry player in the gaming sector is seeking a Mobile Rendering Engineer to join their dynamic team. This role involves enhancing high-quality mobile games by collaborating closely with art and programming teams. You will analyze and optimize games for mobile platforms, focusing on shader programming and graphics APIs. With a commitment to innovation, the company offers a flexible work environment, modern workplaces, and opportunities to work with cutting-edge technology. If you're passionate about gaming and eager to contribute to exciting projects, this is the perfect opportunity for you.
HandyGames operates as an international indie game and premium mobile game publisher and developer.
Are you seeking a challenging role in a dynamic work environment within the gaming industry? Do you want to leverage your problem-solving and analytical skills to make PC and console gaming more accessible worldwide? Join HandyGames, one of Germany’s top game developers and publishers, and contribute to our success story! We are hiring a Mobile Rendering Engineer (f/m/d) for our headquarters in Giebelstadt, Germany (onsite only).
Please note: We only accept PDF files for applications. Do not send ZIP/RAR files, Word/Excel documents, or links. For privacy details, see our Privacy Policy for Applicants.
We are seeking a Mobile Rendering Engineer with technical expertise to enhance our portfolio of high-quality mobile games. You will collaborate closely with art, design, and programming teams to elevate mobile gaming experiences. Key tools include: