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Level Designer (m/f/d)

THQ Nordic

München

Vor Ort

EUR 80.000 - 100.000

Vollzeit

Vor 30+ Tagen

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Zusammenfassung

An established industry player is seeking a talented Level Designer to craft engaging and immersive game levels. In this role, you will collaborate closely with Content Designers and Artists to create visually stunning environments that enhance gameplay. Your responsibilities will include designing and optimizing levels, grey-boxing, and ensuring a seamless player experience through thoughtful lighting and asset placement. If you have a passion for real-time strategy and roleplaying games and possess a keen eye for architectural detail, this is an exciting opportunity to contribute to innovative gaming experiences.

Qualifikationen

  • Proven experience as a level designer in a professional setting.
  • Strong understanding of architectural spaces and environmental storytelling.

Aufgaben

  • Design, build, and maintain game levels until release.
  • Collaborate with content designers and artists for immersive gameplay.

Kenntnisse

Level Design
3D Level Editing Tools
Game Programming Concepts
Architectural Awareness
Environmental Storytelling

Ausbildung

Experience in Level Design
Experience with RTS/RPG Games

Tools

Current Generation 3D Level Editing Tools

Jobbeschreibung

We are looking for a skilled Level Designer who will work closely with our Content Designers (Scripters) and our Art Director to create immersive levels that blend artistic quality with gameplay design.

Some of your responsibilities:

  1. Design, build and maintain levels until release
  2. Partner with Content Designers (Scripters) and Writers who will provide narration, game ideas and scripting and collaborate with the Environment Artists who provide art support for textures, final models, VFX, etc.
  3. Grey-boxing / Prototyping
  4. Lighting – for both player navigation and mood
  5. Set dressing and asset placement / environmental storytelling
  6. Performance Evaluation and Optimization for Levels

Desired qualifications:

  1. Experience as a level designer in a professional environment (exceptions are made for large & complex great modding projects) with RTS / RPG games
  2. Strong eye for interesting architectural spaces – and mindful of variation in volumes, circulation, lighting, detail distribution and scene composition
  3. Experience in using current generation 3D level editing tools
  4. Good sense for interesting landscapes
  5. Understand basic concepts of game programming
  6. Capable of identifying and supporting gameplay needs and constraints within a game level
  7. Understanding of modular construction methods as it relates to design, memory and performance
  8. Passion for real-time strategy and / or roleplaying games is welcomed
  9. Applicants must be authorized to work in Germany / E.U
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