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Level Designer (m/f/d)

TN Germany

München

Vor Ort

EUR 40.000 - 70.000

Vollzeit

Vor 16 Tagen

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Zusammenfassung

An innovative company is on the lookout for a talented Level Designer to create immersive game levels that combine artistic flair with engaging gameplay. This role involves collaborating with a diverse team to design, build, and optimize levels, ensuring they meet gameplay needs and constraints. If you have a passion for real-time strategy and role-playing games, along with a strong understanding of environmental design and 3D editing tools, this is the perfect opportunity to contribute to exciting projects in a dynamic environment. Join a team committed to pushing the boundaries of gaming experiences.

Qualifikationen

  • Experience as a level designer in a professional environment, preferably with RTS/RPG games.
  • Strong eye for interesting architectural spaces and lighting design.

Aufgaben

  • Designing, building, and maintaining levels until release.
  • Collaborating with Content Designers and Artists for game ideas and support.

Kenntnisse

Level Design
3D Level Editing Tools
Environmental Design
Game Programming Concepts
Architectural Spaces
Prototyping

Ausbildung

Experience in Level Design

Tools

Current-Generation 3D Level Editing Tools

Jobbeschreibung

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We are seeking a skilled Level Designer to collaborate closely with Content Designers (Scripters) and our Art Director. The role involves creating immersive levels that blend artistic quality with engaging gameplay.

Responsibilities include:

  1. Designing, building, and maintaining levels until release
  2. Partnering with Content Designers (Scripters) and Writers for narration, game ideas, and scripting; collaborating with Environment Artists for art support such as textures, models, VFX
  3. Grey-boxing and prototyping
  4. Lighting design for navigation and mood
  5. Set dressing and environmental storytelling through asset placement
  6. Performance evaluation and optimization of levels

Desired qualifications:

  • Experience as a level designer in a professional environment, preferably with RTS/RPG games (modding projects considered)
  • Strong eye for interesting architectural spaces, variation in volumes, circulation, lighting, detail distribution, and scene composition
  • Proficiency with current-generation 3D level editing tools
  • Good sense for landscapes and environmental design
  • Understanding of basic game programming concepts
  • Ability to support gameplay needs and constraints within levels
  • Knowledge of modular construction methods related to design, memory, and performance
  • Passion for real-time strategy and/or role-playing games is a plus
  • Applicants must be authorized to work in Germany/E.U
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