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Level Artist (m/f/d) (permanent or Freelancer)

Fishlabs

Hamburg

Vor Ort

EUR 35.000 - 65.000

Vollzeit

Vor 30+ Tagen

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Zusammenfassung

Join a dynamic and passionate team at an innovative gaming studio that values creativity and collaboration. As a Level Artist, you will be at the heart of an exciting voxel destruction project, working closely with talented programmers and designers to craft immersive environments that captivate players. This role offers the opportunity to push artistic boundaries while ensuring technical excellence. With a focus on work-life balance and a family-friendly atmosphere, this studio not only creates outstanding games but also fosters a supportive community for its creators. If you have a passion for gaming and a strong artistic vision, this is your chance to shine!

Leistungen

Discounted Gym Membership
Fresh Fruit
Free Drinks
Relocation Packages
Family-friendly Workplace

Qualifikationen

  • Minimum 1.5+ years of experience as a level artist or a shipped title.
  • Strong understanding of composition, lighting, and level design.

Aufgaben

  • Coordinate with the team to create voxel-based environments.
  • Integrate assets and optimize levels based on technical constraints.

Kenntnisse

3D Design
Level Design
Composition
Lighting
Real-time Engines
Collaboration
Communication Skills

Ausbildung

Bachelor's Degree in Art or Design

Tools

Unreal Engine
Unity
VoxTool
MagicaVoxel
VoxEdit

Jobbeschreibung

About Fishlabs

Fishlabs GmbH, headquartered in Hamburg, has been delivering outstanding video games since 2004, consistently expanding its portfolio of shipped titles. In December 2013, the studio joined Plaion (formerly known as Koch Media), a world-leading developer, publisher, and distributor of digital entertainment products. As part of Plaion and alongside the various sister studios across the globe, FISHLABS keeps creating stunning immersive experiences that inspire millions of players worldwide. The 80-strong, multinational team of FISHLABS has assembled a broad portfolio of award-winning own IPs as well as co-development titles and keeps at the forefront of gaming.

We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.

Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Your Crew

You will be part of a voxel destruction co-development project working with external stakeholders. Together with the Fishlabs team, you will be in the center of it all, working closely with programmers, designers, and other art disciplines to make this project a great success.

Your Mission
  • Coordinate with the art director, designers and other art disciplines to create voxel based full featured environments.
  • Understand and follow the artistic direction for the project.
  • Work with the Voxel Artists to outline the needs for the environment to aid in the design and planning.
  • Work with the design team to create prototype levels with preliminary art, design and gameplay intentions.
  • Integrate new and existing assets into the level. Create and assemble the key elements of the environment keeping lighting and art direction in mind.
  • Keep in mind technical constraints, guidelines and metrics when constructing environments.
  • Oversee optimization and debugging to fix issues raised by QA testers.
  • Communicate effectively with the project management and fellow team members
  • Push overall artistic capability within the studio.
Your Skillset
  • A relevant portfolio of artwork showing examples of layout and dressing work (Ideally some examples of voxel-based work, but not essential).
  • Strong understanding of composition, lighting and working with level design.
  • Experience with real-time engines.
  • Great technical knowledge of 3D packages, texturing packages and game engines like Unreal/Unity.
  • Experience in voxel software such as VoxTool or equivalent software a plus (MagicaVoxel, VoxEdit, Oubicle, etc.).
  • Ability to work within an established art style.
  • A good team player, willing to work collaboratively and receive feedback and guidance from the rest of the team.
  • Minimum 1.5+ years of experience as a level artist, or a shipped title.
  • Good understanding of development lifecycles.
  • Strong spoken and written English communication skills required.
Please provide us with your portfolio.
  • A portfolio is desirable, but not required for this position. You may be tested for suitability.
  • If providing a portfolio, please provide a detailed breakdown of your work and clarify what you were responsible for.
  • Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted.
Mission Support

We are just as passionate about our games as we are about their creators (Could that be you?!). Your job comes with personal responsibility, freedom and short decision-making routes. And most importantly - A motivated, international team full of fellow gamers.

The studio is located in a bright, modern office, right in the center of Hamburg. With a selection of benefits for all our staff: Including discounted gym membership, fresh fruit and a variety of free drinks. A healthy work-life balance is important to you? For us too! That’s why we are also awarded as a family-friendly workplace. Coming from abroad? No problem! We also offer relocation packages.

Sounds good? Take a look here: www.fishlabs.de
Get In Touch!

Did we spark your interest? We are looking forward to your application. Simply click on the button below and apply by uploading your CV.

If you have any further documents which you think might be worth sharing to underline your background and talents, we are happy to receive them as well. If you have questions regarding the application just drop us an e-mail at jobs@dsfishlabs.com. An application via our online tool is preferred.

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