Aktiviere Job-Benachrichtigungen per E-Mail!
Erhöhe deine Chancen auf ein Interview
Erstelle einen auf die Position zugeschnittenen Lebenslauf, um deine Erfolgsquote zu erhöhen.
Join a dynamic and innovative AAA game studio as a Hard Surface Artist, where your creativity and technical skills will shape the future of gaming. This role involves crafting stunning assets for an exciting new battle royale game, collaborating with a talented team of artists and designers. With a commitment to quality and player engagement, you'll be part of a forward-thinking company that values bold moves and innovation. Enjoy a supportive environment that encourages collaboration and personal growth while working on cutting-edge projects. If you have a passion for game development and want to make a meaningful impact, this is the perfect opportunity for you.
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).
Gunzilla Games is seeking a talented and experienced Hard Surface Artist to create standout assets for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, available as Early Access on PlayStation5, Xbox Series X|S and PC now.
This position will require working closely with designers, riggers, animators, and other artists to create convincing, visually striking assets for our title.
As a Hard Surface Artist, you will:
*Some benefits may vary depending on Location & position
COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.
Here’s what you can expect when applying at Gunzilla.