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Aesir Interactive is seeking an Environment Artist (f/m/d) in Munich to craft stunning environments for our games. You will create key art assets and collaborate with Art and Production Leads to shape the visual style across titles.
You bring 5+ years in the games industry, proficiency with Unreal Engine, and a passion for worldbuilding, shading, lighting and performance-aware design. Flexible remote options and a 38-hour work week support work-life balance.
As an Environment Artist (f/m/d) you have an eye for detail and a passion for creating stunning environments. You will create key art assets for our projects / games while collaborating with Art and Production Leads.
Mainly working within the Unreal Engine to plan and complete the whole process involved in creating the Art(Style) for our games – be it realistic, stylized, etc.
You will be closely working with the level designer(s) to plan the levels
Create and Optimize 3D Assets – handmade as well as third party
Have an understanding of performance and guidelines regarding a level composition, as well as asset management, shading, lighting, particles
You will be setting up the guidelines and also asset lists that are needed for the level
You will be closely working with the other artists to finalize the levels
You:
You are:
Located in Munich, Germany, Aesir Interactive offers a fun, focused and casual atmosphere while developing games for PC, Xbox, Playstation and Switch. We believe in people and our team and want to advance your skills and knowledge.
We strongly believe in agile development and the constant adaption of our workflows. We embrace the uniqueness of each project and prefer a structured and documented work style.