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Level Design III

Cloud Imperium Games Limited German Branch

Frankfurt

Vor Ort

EUR 45.000 - 80.000

Vollzeit

Gestern
Sei unter den ersten Bewerbenden

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Zusammenfassung

An innovative firm is seeking a passionate Level Designer to join their dynamic team in Frankfurt. In this role, you will collaborate closely with talented artists and designers to create immersive locations for a groundbreaking multiplayer space simulation. Your expertise will guide the development of everything from small outposts to expansive cities across various celestial bodies. If you thrive in a creative environment and are eager to contribute to the evolution of gaming, this opportunity offers a unique chance to leave your mark in an exciting and ambitious project.

Qualifikationen

  • Experience in developing and shipping AAA titles.
  • Proficiency with game editors and blockout tools.

Aufgaben

  • Collaborate with designers and artists to build diverse locations.
  • Drive gameplay and sandbox experiences.

Kenntnisse

Level Design
3D Blockouts
Game Editors
Communication Skills
Open-World Multiplayer Design

Ausbildung

Experience in AAA Game Development

Tools

Advanced Editors
Blockout Tools

Jobbeschreibung

We are a crowdfunded company with a dedicated and enthusiastic community of backers helping us create the Best Space Sim Ever. We aim to build the best possible experience and value diverse talent.

About the Role

As a Level Designer based in Frankfurt, you will collaborate with the Level Design team, Assistant Content Director, and Art team to create locations and sandbox experiences for Star Citizen.

You will develop everything from small outposts to large cities across multiple planets, moons, and solar systems.

Working alongside artists, you will be central to building our sandbox experience and bringing the universe to life!

About Cloud Imperium Games

Founded in 2012, Cloud Imperium Games creates cutting-edge video games that challenge expectations. We are currently developing Star Citizen, a record-breaking multiplayer space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we push boundaries and make gaming history.

Responsibilities
  • Collaborate with game designers and artists to build diverse locations for the Star Citizen universe.
  • Drive gameplay and sandbox experiences, implementing puzzles and traversal challenges systematically.
  • Prototype level interactions, puzzles, challenges, events, and modular content layouts.
  • Mentor junior team members and foster a collaborative team environment.
  • Provide feedback to the tools team on location tools and procedural content experiences.
Qualifications for Senior Level Designer
  • Experience in developing and shipping AAA titles, with a clear understanding of level design from concept to completion.
  • Proficiency with game editors and blockout tools, emphasizing 3D blockouts and location flow.
  • Technical expertise with advanced editors and modular/procedural content creation.
  • Strong communication skills and experience working across disciplines.
  • Experience working on open-world multiplayer games.
Diversity Commitment

CIG is committed to fostering a diverse and inclusive workplace where all backgrounds, lifestyles, and perspectives are valued. We believe that our differences make us stronger and more innovative. We strive to build a team that reflects the diversity of the universe we create.

Fraud Warning

Be aware of fraudulent job offers claiming to be from CIG through fake websites, emails, or social media. We do not request personal information or money via social media or chat apps. If you suspect fraud, report it to your local authorities and contact us with any information.

Join Us

If you thrive in a dynamic environment and enjoy working with enthusiastic, ambitious colleagues, you'll find a great career with us!

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