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Engine Programmer [Beyond Good And Evil 2] (f/m/d)

TN Germany

Mainz

Vor Ort

EUR 55.000 - 75.000

Vollzeit

Vor 9 Tagen

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Zusammenfassung

A leading gaming company in Mainz is seeking an Engine Programmer for 'Beyond Good And Evil 2'. The role focuses on developing low-level systems, particularly in physics, while collaborating with teams to enhance game stability and performance. Ideal candidates have strong C++ skills and a background in game development.

Qualifikationen

  • At least 3 years of professional experience, including one released title.
  • Ability to analyze and extend existing code.

Aufgaben

  • Develop and maintain low-level systems and overall architecture.
  • Collaborate with feature teams to improve technical health.
  • Design and implement various game systems.

Kenntnisse

C++
Multithreaded Programming
Communication

Ausbildung

Bachelor’s degree in computer science

Tools

Physics Engines
Havok

Jobbeschreibung

Engine Programmer [Beyond Good And Evil 2] (f/m/d), Mainz

Job Description

As an Engine Programmer on BGE2, you will share responsibility for developing and maintaining low-level systems and overall architecture. Currently, this role has a strong focus on physics but can expand into other areas of engine programming.

What you will do:

  1. Work on multiple platforms, including memory management, loading, streaming, physics, and platform-specific systems.
  2. Collaborate with feature teams to improve technical health and quality of life.
  3. Design and implement various game systems.
  4. Work closely with other programmers to help achieve their goals.
  5. Work with precision and care on systems and frameworks.
  6. Provide the technical foundation for features.
  7. Maintain and extend existing engine and frameworks, ensuring stability.
  8. Identify and improve existing systems and explore new opportunities.
  9. Analyze, support, and enhance the performance of features.
  10. Design architecture with long-term maintainability and scalability in mind.
  11. Collaborate with the lead team to improve game stability and performance.

Qualifications

What you bring:

  1. Strong skills in C++.
  2. Good understanding of multithreaded programming.
  3. At least 3 years of professional experience, including at least one released title.
  4. Ability to analyze and extend existing code.
  5. Good communication skills in English.
  6. Self-motivated and able to work independently.
  7. Team player mentality.
  8. Bachelor’s degree in computer science, engineering, physics, mathematics, or equivalent experience is a plus.
  9. Experience with Physics Engines and Havok is a plus.
  10. Experience with console development and optimization is a plus.

Application materials:

  • Your CV, highlighting education, experience, and skills.
  • A cover letter stating your earliest start date, expected salary, and motivation.
  • Relevant code or work samples, if available.
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