3D Game Artist

Vendor Management tbo

München

Hybrid

EUR 42.000 - 54.000

Vollzeit

Vor 7 Tagen
Sei unter den ersten Bewerbenden
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Benefits dieser Stelle

Hybrid work model

Zusammenfassung

Vendor Management tbo busca un/a artista 3D de videojuegos para un proyecto fijo que desarrolle un prototipo para un nuevo juego educativo musical para niños. Rol práctico, desde modelado hasta assets listos para producción, ayudando a definir una dirección de arte estilizada y amigable para niños.

Se requiere experiencia en creación de assets 3D, Blender y Unity, conocimiento de URP y optimización para móviles.

Qualifikationen

  • Experiencia práctica creando assets 3D para juegos.
  • Conocimiento de Blender y exportación a Unity.
  • Capacidad de trabajar en un entorno híbrido en Múnich.

Aufgaben

  • Crear assets 3D desde modelado hasta rigging y animación.
  • Optimizar assets para Unity/URP y dispositivos móviles.
  • Colaborar en dirección de arte estilizada y apta para niños.

Kenntnisse

3D assets
Blender
Unity
URP
Mobile optimization
AI tools

Tools

Blender
Unity
URP

Jobbeschreibung

Descripción del puesto

We're looking for a 3D Game Artist to join a fixed-term project to build a prototype for a new kids' musical instrument learning game. This is a hands-on role for someone who can take a game concept from modeling through to polished, production-ready assets, while helping shape a stylized, child-friendly art direction.

Hybrid work model, based in Munich.

Requisitos
Requirements
  • Strong hands-on experience creating 3D game assets, from modeling and texturing to rigging and animation.
  • Solid Blender skills, with proven experience exporting finished assets into Unity.
  • Understanding of mobile game constraints and optimization best practices.
  • Comfortable working in Unity, specifically with URP.
  • Ability to match and help shape a stylized, child-friendly art direction.
  • Comfortable using AI tools as part of the creative workflow, with the skill to turn AI output into polished, production-ready assets.
  • Based in Munich and able to work hybrid from Munich.
Nice To Have
  • Tech art or VFX experience.
  • Experience with modular environments.
  • 2D and/or UI skills.
  • A genuine passion for games and game design.
  • Musical skills are welcome but not required — you'll get to learn some guitar through our own game while working on the project!
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