Tech UI Designer Sr Unreal Engine

Softtek

Bogotá ciudad

Presencial

COP 132.463.000 - 198.695.000

Jornada completa

Hace 7 días
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Descripción de la vacante

Softtek is seeking an experienced Unreal UI Engineer to translate designs into robust UI, build scalable components, and optimize performance across platforms. You will work with Widget Blueprints, C++, and data-driven ViewModels to deliver responsive, accessible interfaces.

Collaboration with UX, UI Art, and Engineering teams across multiple time zones is expected, with a focus on quality and maintainability.

Formación

  • Experience translating wireframes and design concepts into development tasks.
  • Hands-on experience with Unreal Editor and Widget Blueprints.
  • Strong proficiency in Blueprint scripting for UI development.
  • Experience designing scalable, reusable UI components.
  • Knowledge of data-driven UI development with ViewModels and view binding.
  • Experience integrating UI with application logic and data models.
  • Responsive, localized, accessible UI design.
  • UI performance optimization, profiling, memory management.
  • UI memory optimization for UMG, Slate, and textures.
  • Excellent documentation and team collaboration.

Responsabilidades

  • Analyze features and wireframes to define technical implementation tasks.
  • Develop, maintain, and enhance UIs using Unreal Editor and Blueprints.
  • Implement UI interactions via Blueprint scripting.
  • Design reusable, scalable UI components and data-driven solutions.
  • Integrate UI with backend systems and data models.
  • Ensure responsive, localized, accessible, high-quality interfaces.
  • Profile and optimize UI performance and memory usage.
  • Collaborate with UX/UI Art and Engineering teams throughout the lifecycle.
  • Contribute to better development pipelines and documentation.
  • Participate in meetings across time zones as required.

Conocimientos

Unreal Editor
Widget Blueprints
Blueprint scripting
UI component systems
ViewModels
data models
responsive UI
localization-ready UI
accessible UI
UI performance optimization
UMG
Slate
C++
texture memory management
technical documentation
cross-functional teamwork
quality and maintainability
multi-time-zone collaboration

Herramientas

Unreal Editor
Widget Blueprints
Blueprint scripting
UMG
Slate
C++

Descripción del empleo

Job Description:
Requirements
Must-have experience
  • Experience translating wireframes and design concepts into development tasks.
  • Hands-on experience with Unreal Editor and Widget Blueprints.
  • Strong proficiency in Blueprint scripting for UI development.
  • Experience designing scalable, reusable, and maintainable UI component systems.
  • Knowledge of data-driven UI development, including ViewModels and view binding.
  • Experience integrating UI layers with application logic and data models.
  • Knowledge of responsive UI design across multiple screen sizes and resolutions.
  • Experience implementing localization-ready and accessible user interfaces.
  • Knowledge of UI performance optimization, profiling, and memory management.
  • Experience optimizing UMG, Slate, C++, and texture memory utilization.
  • Experience improving technical documentation and development workflows.
  • Strong communication and collaboration skills.
  • Analytical mindset with strong problem-solving abilities.
  • Ability to identify technical risks, dependencies, and implementation gaps.
  • Ability to provide constructive feedback and contribute to continuous improvement.
  • Experience working effectively in cross-functional teams.
  • Strong focus on quality, maintainability, and performance.
  • Flexibility to collaborate across multiple time zones.
Nice-to-have experience
  • Experience improving UI development pipelines and production workflows.
  • Knowledge of UI architecture for large-scale interactive applications or game development environments.
  • Experience mentoring team members and promoting UI development standards and best practices.
  • Knowledge of modern UX/UI methodologies, design systems, and user-centered design principles.
Responsibilities
  • Analyze product features, requirements, and wireframes to define technical implementation tasks.
  • Identify technical dependencies, risks, design gaps, and potential implementation challenges.
  • Develop, maintain, and enhance user interfaces using Unreal Editor and Widget Blueprints.
  • Implement UI functionality and interactions through Blueprint scripting.
  • Design and maintain reusable, scalable, and maintainable UI components.
  • Build data-driven UI solutions using ViewModels and view binding techniques.
  • Integrate UI components with application logic, backend systems, and data models.
  • Ensure interfaces deliver responsive, localized, accessible, and user-friendly experiences.
  • Monitor, profile, and optimize UI performance, memory consumption, and overall efficiency.
  • Optimize UMG, Slate, C++, and texture memory usage to improve application performance.
  • Collaborate closely with UX, UI Art, and Engineering teams throughout the development lifecycle.
  • Contribute to the improvement of development pipelines, technical documentation, and UI best practices.
  • Support technical decision-making and promote high-quality implementation standards.
  • Participate in team and feature-related meetings across multiple time zones as required.
Required Languages

English: Advanced 80-95%

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