Senior UI Tech Artist (Unreal Engine 5)

EPAM Systems

Colombia

On-site

COP 60,000,000 - 95,000,000

Full time

11 hours ago
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Benefits offered by this job

Healthcare benefits
Employee financial programs
Paid time off and sick leave
Upskilling and certification courses
LinkedIn Learning access

Job summary

EPAM Systems is seeking a Senior UI Tech Artist to define technical art systems and motion language for a cohesive game UI across platforms. You will develop polished, performant UI tech art solutions in Unreal Engine 5 while mentoring UI artists and collaborating with UX/UI, visual design, and engineering teams.

In this role, you will craft templates, materials, and transitions, and balance visual fidelity with platform performance.

Qualifications

  • 3+ years of experience as a Technical Artist, UI Tech Artist, or VFX Artist with UI/frontend game experience
  • Proven mentoring experience supporting UI artists and visual designers
  • Strong cross-platform planning skills balancing fidelity and performance constraints
  • Advanced Unreal Engine 5 skills including Material Editor, Niagara, and Blueprints

Responsibilities

  • Define UI tech art systems, templates, thematics, and principles for forward-looking UI
  • Craft polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5
  • Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion
  • Establish a cohesive motion language that unifies UI behavior across screens and states
  • Plan UI tech art approaches across platforms to balance visual fidelity and performance
  • Own UI tech art tooling and asset management to improve team efficiency and consistency
  • Create animated transitions and cinematic camera moves using Sequencer and related tools
  • Implement spatial and diegetic UI solutions that blend 3D and UI through framing and post-processing
  • Optimize shaders, materials, textures, and VFX to meet performance targets
  • Profile runtime performance and diagnose bottlenecks in UI rendering and effects
  • Partner with UX/UI and visual design to add technical polish such as hover states and micro-interactions
  • Mentor UI artists and visual designers through reviews, best practices, and reusable patterns

Skills

UI tech artistry
Mentoring UI artists
Cross-platform planning
Performance optimization
Collaboration with UX/UI
Adaptive and cinematic motion design

Tools

Unreal Engine 5
Material Editor
Niagara
Blueprints
Sequencer
UMG

Job description

EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.

Senior UI Tech Artist to define the technical art systems, materials, and motion language that unify and elevate UI across a game experience. You will create polished, performant UI tech art solutions in Unreal Engine and mentor UI artists while balancing visual fidelity and platform performance.
Responsibilities
  • Define UI tech art systems, templates, thematics, and principles for forward-looking UI
  • Craft highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5
  • Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion
  • Establish a cohesive motion language that unifies UI behavior across screens and states
  • Plan UI tech art approaches across platforms to balance visual fidelity and performance
  • Own UI tech art tooling and asset management to improve team efficiency and consistency
  • Create animated transitions and cinematic camera moves using Sequencer and related tools
  • Implement spatial and diegetic UI solutions that blend 3D and UI through framing and post-processing
  • Optimize shaders, materials, textures, and VFX to meet performance targets
  • Profile runtime performance and diagnose bottlenecks in UI rendering and effects
  • Partner with UX/UI and visual design to add technical polish such as hover states and micro-interactions
  • Mentor UI artists and visual designers through reviews, best practices, and reusable patterns
Requirements
  • 3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with UI/front-end game experience
  • Proven mentoring experience supporting UI artists and visual designers
  • Strong cross-platform planning skills balancing fidelity and performance constraints
  • Advanced Unreal Engine 5 skills including Material Editor, Niagara, and Blueprints
  • Expert Sequencer knowledge for animated transitions and cinematic camera moves
  • Strong material system skills including material functions/systems and shader logic
  • Advanced UV math skills for precise material and texture workflows
  • Strong real-time VFX skills for UI motion, FX, and transitions
  • Solid real-time lighting skills including post-process techniques for mood and atmosphere
  • Strong performance profiling skills including optimization of shaders, textures, and materials
  • Strong motion design skills including timing, easing, and micro-interactions for UI
  • Excellent collaboration skills to elevate established UX/UI designs with technical polish
  • Comfort with ambiguity in exploratory work to find the right feel for a screen or moment
  • Upper-Intermediate English proficiency (B2, Upper-Intermediate)
Nice to have
  • Experience building reusable or modular VFX and material systems across large UI surfaces
  • Background in cinematics, trailer production, or environmental mood and lighting design
  • Familiarity with UMG and how UI logic interacts with materials and VFX systems
  • Experience applying AI assistants to speed up iteration, documentation, or asset workflows
  • Deep familiarity with gaming UI conventions and player interaction patterns
We offer
  • International projects with top brands
  • Work with global teams of highly skilled, diverse peers
  • Healthcare benefits
  • Employee financial programs
  • Paid time off and sick leave
  • Upskilling, reskilling and certification courses
  • Unlimited access to the LinkedIn Learning library and 22,000+ courses
  • Global career opportunities
  • Volunteer and community involvement opportunities
  • EPAM Employee Groups
  • Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

EPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.

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