Remote UI/UX Designer for VR Music Metaverse

PatchXR AG

Schweiz

Remote

EUR 39,000 - 78,000

Full time

2 days ago
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Benefits offered by this job

Remote freelance work
Flexible hours

Job summary

PatchXR AG is seeking a freelance UI/UX designer to work on PatchWorld's graphical interfaces and improve player and creator experiences across the game. You will shape branding, UI specifications, and playtest-driven iterations while collaborating with cross-functional teams.

Ideal candidates have 5+ years in game UX design, strong typography skills, VR comfort, and proficiency with Photoshop/Illustrator/FIGMA and Unity basics. Remote, flexible hours, international team.

Qualifications

  • 5 years of practical UX design experience in games or game-related projects.
  • Excellent graphic design, artful use of fonts and typography.
  • Good knowledge of ergonomic principles applied to VR video games and interaction.
  • Up-to-date on the latest UI/UX trends, techniques, and technologies.
  • Proficient with Adobe Photoshop, Adobe Illustrator or FIGMA, Axure or Adobe XD.
  • Comfortable working in a fast-paced, autonomous, and ambiguous environment.

Responsibilities

  • Develop high-quality and functional graphical user interfaces.
  • Design and implement modifications, extensions, and optimizations to our existing UI framework.
  • Be involved in decisions about our brand, design, culture and processes.
  • Understand player/game interactions, define models, and perform playtests, task flow, and UI specifications.
  • Source, filter, and implement feedback directly from PatchWorld's community.
  • Work autonomously and iteratively to improve the player experience.
  • Collaborate with other teams and disciplines.

Skills

UX design (games)
Typography
VR interaction
Adobe/FIGMA/UX tools
Unity basics
Localization
Analytics

Tools

Unity
Figma
Adobe Photoshop
Adobe Illustrator
Adobe XD
Axure
Logic Pro
Ableton Live
GarageBand
Max/MSP

Job description

PatchXR AG is seeking a freelance UI/UX designer to work on PatchWorld's graphical interfaces and improve player and creator experiences across the game. You will shape branding, UI specifications, and playtest-driven iterations while collaborating with cross-functional teams.

Ideal candidates have 5+ years in game UX design, strong typography skills, VR comfort, and proficiency with Photoshop/Illustrator/FIGMA and Unity basics. Remote, flexible hours, international team.

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