2D UI Artist

Lever, Inc.

Schweiz

Remote

CHF 67,000 - 112,000

Full time

3 days ago
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Benefits offered by this job

Four-month freelance contract
Fully remote (Romania)?
Flexible hours 10:00–16:00 CET
Unreal Engine 5 exposure

Job summary

Lever, Inc. is seeking a freelance 2D UI Artist based in Switzerland to shape polished visual experiences for upcoming games.

You’ll create high-quality icons, small props, and other 2D interface assets, working from sketches to production-ready assets and integrating them into Unreal Engine 5. Collaborate with UX, game design, and UI teams, iterate on assets from playtesting feedback, and ensure visual language stays cohesive.

Qualifications

  • 3+ years as 2D Artist/UI Artist focusing on game iconography or small props.
  • Strong digital painting skills and understanding of rendering, color theory, and composition.
  • Experience with game UI production: sprites, texture compression, and engine integration.
  • Experience with Unreal Engine is highly desirable.
  • Ability to work remotely and collaborate with cross-functional teams.

Responsibilities

  • Design and render high-quality 2D game icons for items, weapons, abilities, and resources.
  • Take artwork from rough concepts to production-ready assets.
  • Ensure visuals meet high quality and readability at small sizes.
  • Follow art direction, color palettes, and UI style references.
  • Maintain visual hierarchy and consistency across UI icons.
  • Export and optimize assets for the game engine.
  • Integrate assets into Unreal Engine 5 with proper setup.
  • Manage sprite sheets, UI layouts, and texture compression for performance.
  • Collaborate with UX/game designers and UI leadership.
  • Iterate based on playtesting and feedback.
  • Improve visual clarity while preserving artistic direction.

Skills

2D Artist
UI Artist
Game iconography
Sprite sheets

Tools

Adobe Photoshop
Affinity
Procreate
Unreal Engine

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 2D UI Artist based in Switzerland.

As a Freelance 2D UI Artist, you will help shape polished and engaging visual experiences for ambitious upcoming games.
You will specialize in creating high-quality game icons, small props, and other 2D interface assets that remain clear and compelling at small sizes.
Your work will span the full creative pipeline, from initial sketches and visual exploration through rendering, optimization, and engine integration.
You will play a key role in maintaining a cohesive visual language, ensuring consistency in style, colour, hierarchy, and readability across the interface.
Working closely with UX, game design, and UI teams, you will refine assets based on playtesting insights and player feedback.
You will also contribute to the technical implementation of UI artwork within Unreal Engine 5.
This is an exciting opportunity to join a fully remote, international game development environment and contribute to high-profile gaming experiences.

Accountabilities
  • Design and render high-quality 2D game icons representing items, weapons, abilities, resources, and other gameplay elements.
  • Take artwork through the complete production pipeline, from rough thumbnail concepts and visual exploration to polished, production-ready assets.
  • Ensure final artwork consistently meets high visual-quality and fidelity standards.
  • Follow established art direction, visual guidelines, colour palettes, and style references across all UI assets.
  • Maintain strong visual hierarchy and consistency throughout the game's iconography and interface.
  • Export, optimize, and prepare 2D assets for use within the game engine.
  • Integrate finalized assets directly into Unreal Engine 5, including appropriate setup and implementation.
  • Manage sprite sheets, UI layouts, texture compression, and other technical considerations to ensure efficient in-game performance.
  • Collaborate closely with UX designers, game designers, and UI leadership to deliver clear and effective interface artwork.
  • Iterate on icons and other UI assets based on internal playtesting results, usability insights, and player feedback.
  • Identify opportunities to improve visual clarity and readability while preserving the intended artistic direction.
Requirements
  • At least 3 years of professional experience as a 2D Artist or UI Artist, with a focus on game iconography, small props, or comparable assets.
  • Advanced proficiency in digital art and painting software such as Adobe Photoshop, Affinity, Procreate, or similar tools.
  • Strong understanding of rendering, colour theory, composition, visual hierarchy, and designing artwork that remains readable at small UI sizes.
  • Solid technical understanding of game UI production, including sprite sheets, asset optimization, texture compression, and engine implementation.
  • Experience working with Unreal Engine is highly desirable.
  • Demonstrated ability to work within established visual styles and consistently match art direction across a range of assets.
  • Strong portfolio showcasing professional-quality game UI artwork, iconography, rendering skills, and stylistic versatility.
  • Ability to collaborate effectively with designers and artists, incorporate feedback, and iterate quickly.
  • Strong attention to detail and a commitment to producing polished, production-ready work.
  • Ability to work independently in a fully remote environment and manage priorities within flexible working arrangements.
  • Availability to start immediately and commit to a four-month freelance engagement.
  • Ability to work during core collaboration hours of approximately 10:00–16:00 CET.
Benefits
  • Four-month freelance contract with an immediate start.
  • Fully remote position, allowing you to work from Romania while collaborating with an international team.
  • Flexible working schedule, with core collaboration hours from 10:00 to 16:00 CET.
  • Opportunity to contribute to ambitious, high-profile gaming projects with major releases planned across the coming years.
  • Exposure to modern game development technologies and workflows, including Unreal Engine 5.
  • Opportunity to collaborate with experienced professionals across art, UX, game design, and UI disciplines.
  • International and inclusive working environment that welcomes people from diverse backgrounds and perspectives.
  • Opportunity to contribute to visually distinctive gaming experiences reaching players worldwide.

How Jobgether works:

We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.

We appreciate your interest and wish you the best!

Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.

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