Asset Designer: Platform Games

Jobgether

Switzerland

Remote

CHF 80,000 - 110,000

Part time

2 days ago
Be an early applicant

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Remote working
Flexible commitment
Project-based engagement
Milestone-driven workflows

Job summary

Jobgether is seeking an Asset Designer: Platform Games in Switzerland to adapt and produce platform-ready visual assets for web and streaming environments. You will transform artwork into polished packages for key art, icons, banners, and UI elements, ensuring compliance with technical specs and brand guidelines.

You will work remotely with cross‑functional teams, optimizing assets for MSN, Reddit, YouTube Playables, and Netflix Games.

Qualifications

  • 3+ years of professional experience in 2D or 3D game asset design.
  • Portfolio showing key art, store capsule design, and optimized assets.
  • Experience delivering platform games for web/HTML5 and streaming environments.
  • Advanced proficiency in Photoshop and Illustrator.
  • Blender 3D modeling for web-based assets.
  • Knowledge of HTML5, WebGL, Unity pipelines.
  • Understanding of platform asset specs, safe zones, UI/UX requirements.
  • Strong foundations in composition, typography, and color theory.
  • Ability to follow corporate visual identity standards.

Responsibilities

  • Produce platform‑compliant asset packages (art, icons, banners, social graphics).
  • Adapt key art for MSN, Reddit, YouTube Playables, Netflix Games.
  • Prepare production‑ready layered files with clean alpha channels.
  • Create 2D/3D assets and UI elements for WebGL/HTML5.
  • Design and refine in‑game UI components and HUD elements.
  • Organize source files and version control for pipelines.
  • Review assets against platform specs and brand guidelines.
  • Incorporate feedback from licensors and stakeholders.
  • Coordinate with cross‑functional teams to meet milestones.

Skills

2D/3D asset design
Portfolio
Adobe Photoshop
Illustrator
Blender
HTML5/WebGL
UI/UX design
Asset optimization
Platform game assets
Remote collaboration

Tools

Photoshop
Illustrator
Blender
Spine 2D
Unity
WebGL
Photoshop Actions

Job description

This position is listed on behalf of a partner company, which manages all applications and next steps. Our partner is looking for an Asset Designer: Platform Games based in Switzerland.

As an Asset Designer: Platform Games, you will play a key role in adapting and producing high‑quality visual assets for classic and modern games distributed across leading web and streaming platforms. You will transform existing artwork into polished, platform‑ready creative packages that meet strict technical specifications and visual standards. Working closely with production, publishing, engineering teams, and external partners, you will ensure that every asset is optimized for its intended environment. Your work will span key art, promotional graphics, user interface elements, and 2D/3D game assets, supporting a diverse portfolio of games and global publishing initiatives. This is an opportunity to combine strong graphic design skills with technical precision in a flexible, remote, project‑based environment. If you thrive in fast‑paced production workflows and enjoy bringing creative assets to life across multiple digital platforms, this role offers an exciting opportunity to make a tangible impact.

Accountabilities
  • Produce complete, platform‑compliant asset packages, including capsule art, hero banners, app icons, splash screens, store graphics, and social media adaptations.
  • Adapt and optimize key art for distribution platforms such as MSN, Reddit, YouTube Playables, and Netflix Games, ensuring compatibility with different aspect ratios, display resolutions, and technical requirements.
  • Prepare production‑ready layered source files in Photoshop and Illustrator, including clean alpha channels, clearly separated foreground and background elements, and parallax‑ready assets for user interfaces and startup screens.
  • Create, format, and optimize 2D and 3D game assets, vector graphics, and Blender models for lightweight WebGL and HTML5 game integration.
  • Design, refine, and maintain in‑game UI components, HUD elements, and promotional graphics to ensure visual consistency and usability.
  • Organize source files, version control, naming conventions, and directory structures to enable seamless integration into engineering and publishing workflows.
  • Review and validate deliverables against technical specifications, platform guidelines, safe zones, and compliance requirements before final handoff.
  • Incorporate feedback from licensors and stakeholders, accurately applying legal notices, brand guidelines, logo requirements, and visual identity standards.
  • Coordinate asynchronously with cross‑functional teams and external partners to deliver high‑quality assets according to project milestones and publishing schedules.
Requirements
  • At least 3 years of professional experience in 2D or 3D game asset design, platform asset adaptation, or web and HTML5 game production.
  • A strong portfolio demonstrating high‑quality key art, store capsule design, and optimized visual assets for commercial game releases.
  • Hands‑on experience creating, adapting, or delivering platform games and interactive assets for major distribution environments, such as MSN, Reddit, YouTube Playables, Netflix Games, or comparable platforms.
  • Advanced proficiency in Adobe Creative Suite, particularly Photoshop and Illustrator, including non‑destructive editing, compositing, vector creation, and batch automation.
  • Proficiency in Blender for 3D modeling, rendering, and optimization of assets for web‑based environments.
  • Familiarity with HTML5, WebGL, and Unity asset pipelines, including their technical constraints and optimization requirements.
  • A strong understanding of platform‑specific asset specifications, safe zones, UI/UX requirements, and aspect ratios across web and streaming environments.
  • Excellent knowledge of graphic design fundamentals, including composition, typography, and color theory, with the ability to maintain visual quality across multiple formats.
  • Proven ability to follow corporate visual identity standards, logo lockups, typography rules, and established brand guidelines.
  • Strong organizational skills, attention to detail, and operational discipline, with experience working in milestone‑driven production environments.
  • Excellent asynchronous communication skills and the ability to collaborate effectively with distributed teams.
  • Availability to work remotely with core working‑hour overlap across European and Indian time zones.
Nice to have:
  • Motion graphics and video editing experience for animated store capsules, promotional trailers, and end cards.
  • Experience coordinating intellectual property approval workflows with external brand licensors.
  • Familiarity with Spine 2D or frame‑by‑frame sprite animation.
  • Experience using AI‑assisted design tools, such as generative fill and image upscaling, while ensuring full copyright compliance and respecting intellectual property requirements.
Benefits
  • Remote working: Work from anywhere, with core availability overlapping European and Indian time zones.
  • Flexible commitment: Adjustable workload aligned with production priorities and publishing schedules.
  • Project‑based engagement: An initial three-month contract, with the possibility of extension based on launch milestones and project needs.
  • Monthly compensation: A retainer‑based payment structure.
  • Creative and technical variety: Work across a diverse portfolio of classic and modern games and multiple digital distribution platforms.
  • Cross‑functional collaboration: Partner with production, publishing, engineering, and external creative teams.
  • Clear project framework: Milestone‑driven workflows with defined technical requirements and delivery expectations.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

2D Designer
2D Designer

Jobgether • Switzerland

Remote
CHF 55,000 - 90,000
Fully remote work
Part-time engagement
Creative variety
+7
Game Producer: Platform Games
Game Producer: Platform Games

Jobgether • Switzerland

Remote
CHF 90,000 - 130,000
Remote work
Three-month contract
Medical coverage
+2
Senior VFX Engineer
Senior VFX Engineer

Jobgether SRL • Switzerland

On-site
CHF 120,000 - 170,000
Fully remote work
Annual team retreats
Competitive compensation
Senior Animation Engineer
Senior Animation Engineer

Jobgether SRL • Switzerland

On-site
CHF 120,000 - 180,000
Meaningful technical ownership over a1
Fully remote work
Flexible contract options
+3
3D Animator
3D Animator

Jobgether • Switzerland

Remote
CHF 70,000 - 90,000
Fully remote work
Flexible benefits budget
Performance bonuses
+3
Creative Design Supervisor
Creative Design Supervisor

Jobgether SRL • Switzerland

On-site
CHF 100,000 - 180,000
Flexible work arrangements
20 working days paid leave
Healthcare and mental well-being
+6
Senior Product Designer – Consumer AI App
Senior Product Designer – Consumer AI App

Jobgether • Switzerland

Remote
CHF 74,000 - 111,000
Competitive compensation
Fully remote work
Paid time off
+8
Senior Unity VR Engineer
Senior Unity VR Engineer

Jobgether • Switzerland

Remote
CHF 120,000 - 180,000
Fully remote in Europe
Flexible hours
High ownership & autonomy
+1
UX/UI Graphic Designer
UX/UI Graphic Designer

Anyone AI Inc. • Fully

Hybrid
CHF 70,000 - 110,000
Head of Growth Marketing
Head of Growth Marketing

Jobgether • Switzerland

Remote
CHF 150,000 - 210,000
Company equity
Remote work allowance $600/year
Equipment provided
+4