Unreal CG Supervisor

Atomic Cartoons

Vancouver

On-site

CAD 100,000 - 125,000

Full time

5 days ago
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Benefits offered by this job

Medical benefits
GRSP
Vacation pay
Paid holidays
Remote/hybrid options
Discounts and perks

Job summary

Atomic Cartoons, a Blue Ant Studios company, seeks an experienced CG Supervisor to lead real-time 3D content creation on an Unreal-based project. We offer Vancouver/BC remote and hybrid options within British Columbia.

You will oversee pipelines bridging Maya and Unreal, supervise team quality, and collaborate with clients and leaders to define the technical and creative approach, ensuring on-time delivery with high production values across episodes.

Qualifications

  • Prior CG Supervisor experience on an animated series or feature using Unreal Engine.
  • Senior or supervisory experience in another capacity is an asset.
  • Advanced proficiency with Unreal Engine; familiar with rendering, shading, sequencing and Blueprints.
  • Knowledge of 3D software pipelines including Unreal, Maya, Katana, Houdini and Nuke.

Responsibilities

  • Lead the technical and artistic creation of real-time 3D content, virtual production and visual effects using Unreal Engine.
  • Design and maintain real-time or hybrid pipelines to bridge Maya with Unreal.
  • Collaborate with other teams to meet creative requirements and ensure quality on schedule.
  • Attend regular meetings to communicate information with stakeholders.
  • Monitor episodic progress, team output, and delivery timelines; flag delays or concerns.
  • Work with show TDs and pipeline support to develop solutions and resolve issues.
  • Oversee scene setup, asset importing, material/shader design, and real-time lighting; assess external shaders/plugins.
  • Collaborate with client to understand project vision and Atomic’s capabilities.
  • Define creative/technical approach and oversee it through the pipeline.
  • Utilize Unreal Blueprints to establish custom tools and workflows.
  • Profile, debug, and troubleshoot scenes for high framerates and performance budgets.
  • Provide creative and technical feedback to all departments.

Skills

Unreal Engine
Team leadership
Real-time pipelines
Blueprint scripting

Tools

Unreal Engine
Maya
Katana
Houdini
Nuke

Job description

Atomic is seeking an experienced CG Supervisor with prior experience on animated Unreal productions to join our team on a new Unreal project!

Atomic Cartoons, a Blue Ant Studios company, is an award-winning, internationally renowned animation studio with teams in Vancouver, Ottawa, and Los Angeles. Known for an artist-driven culture that attracts, retains and promotes the best talent in the business, Atomic develops and produces high-end animated content that spans preschool, comedy, action-adventure, adult and commercial genres, and everything in between. The animation studio has developed a stellar global reputation for its ability to translate big brands like LEGO, Star Wars, My Little Pony, CoComelon, and many more into top-notch animation, while also developing high-quality original Atomic productions like The Last Kids on Earth,Rocket Saves the Day, and Mermicorno: Starfall. Atomic is B Corp certified and a BC Benefit Company.

WHAT YOU WILL DO:
  • Lead the technical and artistic creation of real-time 3D content, virtual production and visual effects using Unreal Engine.
  • Design and maintain real-time or hybrid pipelines to bridge traditional Digital Content Creation (DCC) tools (e.g. Maya) with Unreal.
  • Collaborate with other teams to align with creative requirements and to ensure the production hits the required quality standards on schedule and within deadlines.
  • Conduct and attend regular meetings to ensure important information is communicated with relevant stakeholders.
  • Monitor episodic progress, team output, and delivery timelines to ensure production remains on schedule. Flag any delays, challenges or other concerns with relevant stakeholders.
  • Work with show TDs and pipeline support to proactively develop solutions and resolve any technical challenges or issues before they impact production.
  • Oversee scene setup, asset importing, complex material/shader design, and advanced real-time lighting techniques. Assess and recommend appropriate external shaders/plugins/scripts.
  • Work closely with the client to understand the overall vision of the project and discuss and establish Atomic’s capabilities both technically and creatively.
  • Collaborate with other leaders to define the creative and technical approach for the project and oversee it through the pipeline.
  • Utilize Unreal Blueprints to establish custom tools, interactive features, and efficient workflows.
  • Profile, debug, and troubleshoot scenes to maintain high framerates and performance budgets for real-time delivery.
  • Provide creative and technical feedback to all departments when necessary.
WHAT WE ARE LOOKING FOR:
  • Prior experience as a CG Supervisor on an animated series or feature using Unreal Engine.
  • Prior senior or supervisory experience in another capacity/department is an asset.
  • Advanced proficiency and experience with Unreal Engine is required. Must be familiar with rendering, shading, sequencing, and Blueprints.
  • Strong working knowledge of 3D software packages and pipelines including Unreal, Maya, Katana, Houdini, Nuke.
  • Cursory knowledge of all departments within a CG production pipeline.
  • Excellent verbal, written, and e-social communication and interpersonal skills.
  • Excellent time-management and organizational skills; highly motivated with the ability to work under pressure.
  • Able to problem solve and communicate creative and technical thoughts and ideas.
  • Flexible and adaptable, with the ability to learn new tools and technologies and implement creative changes.
  • Proven team leadership abilities, strong motivational skills and willingness to share knowledge and provide feedback to team members on work under development and mentor lesser experienced team members.
  • Knowledge of various ray-based rendering engines, such as Renderman and Arnold, is an asset.
  • Ability to write/understand code and assist in tool/pipeline R&D development is an asset.
  • Experience using Flow (FKA Shotgrid) for production tracking, submitting and publishing is an asset.
  • Currently legally eligible and able to work in Canada.
  • BC residents are preferred for this role, however all candidates will be considered regardless of location.
START DATE: September 2026

- Applicants must have resided within BC as of December 31, 2025 and be able to provide the appropriate supporting documents. - All Atomic employees in this role have the opportunity to work remotely within BC, artists within Vancouver and the Lower Mainland can also choose hybrid and in-studio options.

At Atomic Cartoons and Blue Ant Studios, we take into consideration a wide range of compensation factors including background, skills, location, and experience to determine competitive pay. In addition to competitive pay, this position is eligible for company-sponsored benefits including medical, GRSP, vacation pay, paid holiday break,paid leave, and a variety of other discounts and perks. Please note: This expected pay range is for British Columbia and is not applicable to locations outside of the province of British Columbia.

Wage ranges are based on a weekly rate.

Vancouver Pay Range $2,200—$2,750 CAD

INTERESTED?

Atomic Cartoons Inc. and Blue Ant Studios welcome and encourage applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process. If you are contacted for an interview and require any accommodations please email recruitment@atomiccartoons.com

We thank you for your submission; only short-listed candidates will be contacted. No phone calls, please.

Atomic Cartoons Inc. and Blue Ant Studios are an equal opportunity employer and employ personnel without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap or financial ability.

While remaining sensitive, fair, and providing equitable treatment for all, Atomic Cartoons Inc. and Blue Ant Studios work to increase participation and advancement to reflect all personnel – including Women, Indigenous People, Visible Minorities, and Persons with Disabilities, who are all qualified members. Thus, it helps identify and remove barriers that prevent the full participation of members of designated groups in the workplace.

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