A complete application in a minute
Tailored resume and cover letter, ready to send.
Ubisoft Montreal is seeking a skilled VFX artist to create real-time particle effects for Assassin’s Creed Invictus. You will design textures for smoke, fire, water and other elements, and ensure they look compelling in-game.
You will integrate effects in-engine, optimize performance, and respond to playtests, working closely with artists and engineers in a studio-based, on-site role in Montréal, Québec.
Create real-time environmental effects for Assassin’s Creed Invictus.
Location: Montréal, Québec, Canada — On-site. Contract: Permanent, full-time; office-based. Role ID: REF31847T.