Real-Time VFX Artist — Invictus (Montréal, On-site)

Ubisoft

Montreal

In loco

CAD 70.000 - 100.000

Tempo pieno

5 giorni fa
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Descrizione del lavoro

Ubisoft Montreal is seeking a skilled VFX artist to create real-time particle effects for Assassin’s Creed Invictus. You will design textures for smoke, fire, water and other elements, and ensure they look compelling in-game.

You will integrate effects in-engine, optimize performance, and respond to playtests, working closely with artists and engineers in a studio-based, on-site role in Montréal, Québec.

Competenze

  • Strong real-time VFX portfolio.
  • Understanding of 3D production workflows.
  • Knowledge of DCC tools and engines.

Mansioni

  • Develop particle effects and textures for smoke, fire, water and other elements.
  • Integrate and optimise effects in-engine; respond to playtests and resolve technical issues.

Conoscenze

Real-time VFX
3D workflows
Vector math

Strumenti

DCC tools
Game engines

Descrizione del lavoro

Ubisoft Montreal is seeking a skilled VFX artist to create real-time particle effects for Assassin’s Creed Invictus. You will design textures for smoke, fire, water and other elements, and ensure they look compelling in-game.

You will integrate effects in-engine, optimize performance, and respond to playtests, working closely with artists and engineers in a studio-based, on-site role in Montréal, Québec.

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