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Ubisoft in Montréal is seeking a Lead for procedural world-building systems within Anvil Pipeline. This on-site role focuses on guiding development milestones and coordinating with production and engineering leaders to deliver high-quality gameplay systems.
You will leverage C++ and real-time engine knowledge, with familiarity in Houdini or Unreal Engine PCG advantageous, and oversee team growth while ensuring delivery on schedule.
Lead procedural world-building systems development within Anvil Pipeline.
Location: Montréal, Québec, Canada — On-site. Contract: Permanent, full-time; office-based. Role ID: REF31785L.