Systems Software Engineer — UFC Engine & Platform (Hybrid)

Global Sports Jobs Limited

Vancouver

Hybrid

CAD 110,000 - 170,000

Full time

14 days+
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Benefits offered by this job

Vacation 3 weeks
Sick time 10 days
Top-up benefits
Health/dental/vision
Life insurance
Disability insurance
Retirement plan
Bonus potential

Job summary

EA SPORTS is seeking a Systems Software Engineer for the Vancouver studio to shape engine and platform technology supporting gameplay, animation, rendering, online features, and internal tools. This hybrid role blends hands-on engineering with technical leadership, owning complex initiatives and helping teams solve performance-sensitive challenges across large game codebases.

The position reports to a Senior Software Engineer and requires collaborative, cross‑disciplinary work with franchise and

Qualifications

  • 5+ years of professional software engineering experience with large or performance-sensitive systems.
  • Expertise in C++ and large, complex codebases.
  • Knowledge of memory management, multithreading, runtime performance, and platform constraints.
  • Experience with game engines, real-time systems, tooling, automation, or multi-platform development.
  • Experience delivering complex systems end to end.
  • Experience using AI-assisted development tools to rapid prototype, accelerate execution and automate workflows.

Responsibilities

  • Guide our teams on platform capabilities, engine behaviour, and system‑level tradeoffs.
  • Define and deliver engine, platform, automation, and release strategies.
  • Build shared solutions that enable our teams to design and ship scalable features.
  • Improve performance, memory use, load times, stability, and developer workflows.
  • Own systems initiatives from planning through delivery, including risks and technical KPIs.
  • Partner with our franchise and central technology teams to share solutions and best practices.

Skills

C++
Large codebases
Multithreading
Performance optimization

Job description

EA SPORTS is seeking a Systems Software Engineer for the Vancouver studio to shape engine and platform technology supporting gameplay, animation, rendering, online features, and internal tools. This hybrid role blends hands-on engineering with technical leadership, owning complex initiatives and helping teams solve performance-sensitive challenges across large game codebases.

The position reports to a Senior Software Engineer and requires collaborative, cross‑disciplinary work with franchise and

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