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EA SPORTS is seeking a Systems Software Engineer for the Vancouver studio to shape engine and platform technology supporting gameplay, animation, rendering, online features, and internal tools. This hybrid role blends hands-on engineering with technical leadership, owning complex initiatives and helping teams solve performance-sensitive challenges across large game codebases.
The position reports to a Senior Software Engineer and requires collaborative, cross‑disciplinary work with franchise and
The Systems Software Engineer will shape and deliver engine and platform technology supporting gameplay, animation, rendering, online, front end, and tools for the EA SPORTS UFC franchise. The role combines hands‑on engineering with technical leadership, owning complex initiatives and helping teams solve performance-sensitive systems challenges. The position is part of the EA SPORTS UFC team in Vancouver, British Columbia, which aims to become the world's greatest fighting game. The role follows a hybrid model, working three days per week at the EAV Studio in Burnaby, British Columbia, and reports to a Senior Software Engineer.
EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.