Systems Designer — Player-Driven Sports Game (Hybrid)

WorkinGames

Burnaby

Hybrid

CAD 63,000 - 93,000

Full time

14 days+

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Benefits offered by this job

Equal opportunity employer
Hybrid work model
Competitive compensation

Job summary

Small Axe Studios, based in Burnaby, is seeking a Systems Designer to help shape core gameplay systems for a new sports IP. You will design, balance, and implement gameplay systems that drive depth, progression, and replayability, collaborating with engineers, artists, and other designers across feature teams to ensure cohesive player experiences.

You’ll translate high-level goals into scalable systems, own discrete subsystems, and contribute to scoping discussions with producers and leads.

Qualifications

  • 3–5 years of experience in game design with a systems focus.
  • Experience designing and tuning game systems such as progression, stats, or economies.

Responsibilities

  • Design core gameplay systems and balance for loops.
  • Balance player progression and currencies; tune system parameters.
  • Collaborate with engineers, artists, and designers to prototype and implement systems.
  • Document system logic and communicate design decisions clearly.

Skills

Systems design
Game design
Balancing
Analytical thinking
Collaboration

Tools

Unreal Blueprint
Unity

Job description

Small Axe Studios, based in Burnaby, is seeking a Systems Designer to help shape core gameplay systems for a new sports IP. You will design, balance, and implement gameplay systems that drive depth, progression, and replayability, collaborating with engineers, artists, and other designers across feature teams to ensure cohesive player experiences.

You’ll translate high-level goals into scalable systems, own discrete subsystems, and contribute to scoping discussions with producers and leads.

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