Technical Designer: Prototyping Gameplay Systems

2K

Vancouver

Hybrid

CAD 74,000 - 109,000

Full time

6 days ago
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Job summary

2K is seeking an experienced Technical Designer to bridge design and engineering, prototype gameplay features, and build scalable toolsets for our core fantasy experiences. You’ll prototype, script, and iterate with a cross-functional team to deliver performant, ship-ready gameplay systems in a hybrid Vancouver role.

You’ll collaborate with engineers, designers, and production leadership to shape the player-driven experience and help define workflows and best practices for rapid iteration.

Qualifications

  • 3+ years experience in technical design or related gameplay implementation roles.
  • Deep expertise with scripting systems, including Unreal Blueprint.
  • Proven ability to implement gameplay systems from prototype through ship.
  • Good understanding of game systems, mechanics, and their interactions.
  • Experience collaborating with engineers on feature integrations.
  • Excellent problem-solving, debugging and optimization skills.
  • Strong documentation habits and ability to explain technical solutions to non-technical teammates.

Responsibilities

  • Prototype and build functional gameplay prototypes with engineers and designers.
  • Implement and iterate gameplay mechanics, core loops, and features using scripting tools.
  • Ensure technical feasibility while maintaining creative goals.
  • Translate high-level concepts into robust in-game behaviors and systems.
  • Script game logic, define system flows, and integrate features into builds.
  • Improve designer workflows and content pipelines with tools engineers.
  • Provide technical guidance to other designers and help resolve blockers.

Skills

Unreal Blueprint
Gameplay systems

Tools

Unreal Engine
Blueprint scripting

Job description

2K is seeking an experienced Technical Designer to bridge design and engineering, prototype gameplay features, and build scalable toolsets for our core fantasy experiences. You’ll prototype, script, and iterate with a cross-functional team to deliver performant, ship-ready gameplay systems in a hybrid Vancouver role.

You’ll collaborate with engineers, designers, and production leadership to shape the player-driven experience and help define workflows and best practices for rapid iteration.

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