Senior Technical Animator

Placements24

Kimberley

Hybrid

CAD 85,000 - 110,000

Full time

5 days ago
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Benefits offered by this job

Hybrid work
Medical & dental
Learning & development
Collaborative team

Job summary

Placements24 in Kimberley, Canada, seeks an experienced Senior Technical Animator to bridge animation and technical implementation, developing character and prop rigs and implementing animation systems within the game engine.

You will troubleshoot skinning and deformation, optimize performance, collaborate with artists and engineers, and create tools to streamline the animation pipeline while contributing to high-quality, efficient animation across cutting-edge projects.

Qualifications

  • 5+ years of experience in technical animation for games.
  • Expertise in rigging software such as Maya or Blender, including skinning and weight painting.
  • Strong understanding of animation principles, human anatomy, and mechanical systems.
  • Familiarity with game engines like Unreal Engine or Unity, and their animation systems.
  • Proficiency in scripting languages (e.g., Python, MEL) is highly desirable.

Responsibilities

  • Create and maintain complex rigs for characters and props.
  • Implement animation systems within the game engine.
  • Troubleshoot skinning, deformation, and performance.
  • Collaborate with animators, artists, and engineers to ensure smooth workflows.
  • Develop tools to improve animation pipeline efficiency.

Skills

Technical animation experience
Rigging in Maya/Blender
Game engine familiarity
Animation principles & anatomy
Scripting languages (Python/MEL)

Tools

Maya
Blender
Unreal Engine
Unity
Python scripting

Job description

About the Role

Our client is looking for an experienced and versatile Senior Technical Animator to join their team in Kimberley . This role is vital for bridging the gap between animation and technical implementation, ensuring characters and objects move realistically and efficiently within the game engine. You will develop animation rigs, implement animation systems, and troubleshoot technical challenges to achieve high-quality animation fidelity. This is an exciting opportunity to contribute to cutting-edge projects, collaborate with talented artists and programmers, and influence the animation pipeline within a creative studio.

Key Responsibilities
  • Create and maintain complex character and prop animation rigs using industry-standard software.
  • Implement animation logic and systems within the game engine, ensuring seamless integration.
  • Troubleshoot and solve technical challenges related to animation, including skinning, deformation, and performance optimization.
  • Collaborate with animators, character artists, and engineers to ensure smooth and efficient workflows.
  • Develop tools and scripts to improve animation pipeline efficiency and quality.
Requirements
  • 5+ years of experience in technical animation for games or animation production.
  • Expertise in rigging software such as Maya or Blender, including skinning and weight painting.
  • Strong understanding of animation principles, human anatomy, and mechanical systems.
  • Familiarity with game engines like Unreal Engine or Unity, and their animation systems.
  • Proficiency in scripting languages (e.g., Python, MEL) is highly desirable.
Benefits
  • Competitive salary and potential for project completion bonuses.
  • Hybrid work model offering flexibility.
  • Comprehensive medical and dental benefits package.
  • Opportunities for continuous learning and professional development.
  • A dynamic and collaborative work environment in Kimberley that fosters creativity and technical skill.
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