Senior Technical Animator — Hybrid Work & Cutting-Edge Pipelines

Placements24

Kimberley

Hybrid

CAD 85,000 - 110,000

Full time

5 days ago
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Benefits offered by this job

Hybrid work
Medical & dental
Learning & development
Collaborative team

Job summary

Placements24 in Kimberley, Canada, seeks an experienced Senior Technical Animator to bridge animation and technical implementation, developing character and prop rigs and implementing animation systems within the game engine.

You will troubleshoot skinning and deformation, optimize performance, collaborate with artists and engineers, and create tools to streamline the animation pipeline while contributing to high-quality, efficient animation across cutting-edge projects.

Qualifications

  • 5+ years of experience in technical animation for games.
  • Expertise in rigging software such as Maya or Blender, including skinning and weight painting.
  • Strong understanding of animation principles, human anatomy, and mechanical systems.
  • Familiarity with game engines like Unreal Engine or Unity, and their animation systems.
  • Proficiency in scripting languages (e.g., Python, MEL) is highly desirable.

Responsibilities

  • Create and maintain complex rigs for characters and props.
  • Implement animation systems within the game engine.
  • Troubleshoot skinning, deformation, and performance.
  • Collaborate with animators, artists, and engineers to ensure smooth workflows.
  • Develop tools to improve animation pipeline efficiency.

Skills

Technical animation experience
Rigging in Maya/Blender
Game engine familiarity
Animation principles & anatomy
Scripting languages (Python/MEL)

Tools

Maya
Blender
Unreal Engine
Unity
Python scripting

Job description

Placements24 in Kimberley, Canada, seeks an experienced Senior Technical Animator to bridge animation and technical implementation, developing character and prop rigs and implementing animation systems within the game engine.

You will troubleshoot skinning and deformation, optimize performance, collaborate with artists and engineers, and create tools to streamline the animation pipeline while contributing to high-quality, efficient animation across cutting-edge projects.

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