Senior Software Lead (Host-Side Platform & Integrations)

TITAN Haptics Inc.

Mississauga

Hybrid

CAD 120,000 - 180,000

Full time

14 days+
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Job summary

TITAN Haptics is seeking a Senior Software Lead to own the host-side platform, including SDKs, APIs, cross‑platform libraries, and integrations that enable haptics across PC, mobile, and game engines. This role is focused on software products, not firmware.

You will drive architecture, interfaces, and developer experience, mentor engineers, and collaborate with device teams. Expertise in Unity/Unreal plugins and clear documentation are essential.

Qualifications

  • 6+ years building software systems with ownership of developer-facing SDKs/APIs
  • Experience in cross‑platform native development (C/C++/Rust or equivalent)
  • Proven ability to design stable public interfaces (semver, backward compatibility)
  • Comfort debugging across USB/Bluetooth and multi-OS environments
  • Excellent written and verbal communication for documentation and partner enablement

Responsibilities

  • Own host SDKs, APIs, packaging, and compatibility strategy
  • Build cross-platform libraries for Windows/macOS/Linux (and mobile)
  • Define interfaces between apps/engines, SDK, transport, and device firmware
  • Lead integrations (Unity/Unreal plugins), sample projects, reference apps
  • Drive standards for haptics protocols and testing
  • Mentor engineers, review designs, enforce release discipline
  • Create developer guides, API references, and integration notes

Skills

Cross-platform dev
SDKs/APIs
Unity/Unreal
C/C++/Rust
Public interfaces
USB/Bluetooth debugging

Job description

Senior Software Lead (Host-Side Platform & Integrations)
Role Type
  • Full-time
Overview

TITAN Haptics is hiring a senior software leader to own our host-side software platform: SDKs/APIs, cross-platform libraries, integrations, and tooling that make TITAN haptics easy to adopt across PC, mobile, and game engines. This role is primarily host software and developer experience, not firmware. You should be firmware-literate enough to collaborate across the device boundary, but your core output is the software product layer that partners use to integrate, ship, and support haptics at scale.

About TITAN Haptics

TITAN Haptics builds wideband haptic motors and the software stack that turns them into expressive, high-fidelity touch feedback. We provide reference designs, developer tools, and integration pathways so teams can ship haptics with confidence across gaming, AR/VR, mobile, and interactive media.

Responsibilities
Host-Side SDKs, APIs, and Architecture (Primary)
  • Own the architecture and implementation of TITAN's host SDKs and public APIs, including versioning, packaging, and compatibility strategy.
  • Build and maintain cross-platform libraries (Windows/macOS/Linux; optionally mobile) that expose consistent haptics capabilities.
  • Define clean interfaces between apps/engines, SDK, transport (USB/Bluetooth), and device firmware for predictable behavior and debuggability.
  • Implement core platform functions: device discovery, capability negotiation, configuration, command and stream transport, telemetry, logging, and diagnostics.
Integrations and Developer Enablement
  • Lead integrations for partner workflows, including Unity and/or Unreal plugins, sample projects, and reference apps.
  • Define a clear adoption path with quick starts, best practices, and integration patterns that reduce partner friction and time-to-first-demo.
Standards, Protocols, and Interoperability
  • Drive TITAN's approach to haptics protocols and standards (internal and industry-facing): message formats, descriptors, primitives, extensibility, and compliance testing.
  • Translate standards work into practical SDK implementations and partner-facing guidance.
DSP / Effect Pipeline (Depending on Candidate Strength)
  • Contribute to or lead host-side DSP/effect pipelines where applicable (audio-to-haptics, mixing, parameterization, streaming/latency strategies), and collaborate on perceptual tuning targets.
Technical Leadership
  • Serve as technical owner for host-side roadmaps, architecture decisions, code quality, and release discipline (CI/CD, tests, versioned artifacts).
  • Mentor developers and contractors through code reviews, design reviews, and pragmatic systems thinking.
Documentation and Developer Experience
  • Produce clear SDK guides, API references, integration notes, and examples that external teams can follow without hand-holding.
Key Qualifications
  • 6+ years building software systems, with ownership of developer-facing SDKs/APIs and multi-component architectures.
  • Strong experience in at least one of: cross-platform native development (C/C++/Rust or equivalent), systems/platform engineering (performance, reliability, transport layers), or engine/tooling integrations (Unity/Unreal or similar ecosystems).
  • Proven ability to design stable public interfaces (semantic versioning, backward compatibility, packaging/distribution).
  • Comfort debugging across USB/Bluetooth, permissions/sandbox constraints, latency/jitter, and multi-OS behavior.
  • Excellent written and verbal communication for documentation and partner enablement.
Nice to Haves
  • DSP/audio pipelines or real-time processing experience.
  • Driver or low-level service experience (Windows/macOS/Linux).
  • Standards/protocols experience; consumer electronics, gaming, or XR background.
  • Additional languages: Chinese, Japanese, Korean.
Location

Mississauga or available remotely within North America.

  • Competitive salary based on experience and fit.
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