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Huawei Canada is seeking a Graphics Engineer - 3D for a 12-month contract to drive rendering system development and to mentor engineers within the Graphics Technology Lab. The role focuses on real-time rendering, shaders, and graphics pipelines, collaborating with internal R&D groups to advance media technology.
The ideal candidate has 2+ years in C/C++, hands-on real-time rendering experience, and proficiency with Vulkan/OpenGL/DirectX, plus familiarity with UE or Unity.
Established in 2012, the Central Media Technology Institute (CMTI) is Huawei's center for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.
The target annual compensation (based on 2080 hours per year) ranges from $78,000 to $168,000 depending on education, experience and demonstrated expertise.