Engineer - KHRONOS Standard

Huawei Canada

Vancouver

On-site

CAD 121,000 - 230,000

Full time

14 days+
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Job summary

Huawei Canada in Vancouver seeks an Engineer for the KHRONOS Standard project on a 12‑month contract. You will work on graphics API enhancements and advise on ecosystem impact, leveraging Vulkan/OpenGL/OpenGL ES/WebGL/WebGPU.

Candidates should have MSc in CS with focus on ML for graphics or vision, experience with Khronos/W3C standards, GPU computing, and publications. This role offers an opportunity to contribute to cutting-edge media tech within CMTI.

Qualifications

  • Understanding of graphics APIs (Vulkan, OpenGL, OpenGL ES, WebGL, WebGPU).
  • Ability to propose and develop enhancements to a graphics API specification while considering the ecosystem.
  • Experience with computer graphics rendering and geometry processing.
  • Experience in Khronos/W3C standards activities (Vulkan, OpenGL, glTF, webGPU, etc.).
  • Experience in parallel/distributed computing technologies.
  • Experience in machine learning technologies relevant to graphics.
  • Strong publication record in top journals and conferences.

Responsibilities

  • Understand graphics APIs and propose enhancements with ecosystem impact.
  • Develop and iterate on graphics API specifications and features.
  • Leverage GPU computing and ML techniques to improve graphics workflows.

Skills

Vulkan API
OpenGL
OpenGL ES
WebGL
WebGPU
GPU computing
Graphics rendering
Parallel computing
Machine learning in graphics

Education

MSc in Computer Science

Tools

SPIR-V
glTF

Job description

Huawei Canada – Engineer – KHRONOS Standard (12‑month contract)

Immediate 12‑month contract opening for a technical role.

About the Team:

Established in 2012, the Central Media Technology Institute (CMTI) is Huawei's centre for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.

About the Job:
  • Understanding of graphics APIs (Vulkan, OpenGL, OpenGL|ES, webGL, webGPU, etc.)
  • Proven ability to propose and develop enhancements to a graphics API specification while considering the impact on the larger ecosystem (production, delivery, and runtime).
  • Experience with computer graphics (rendering, geometry processing, etc.) / GPU computing technologies.

The total compensation for this position ranges from $121,000 to $230,000, depending on education, experience and demonstrated expertise.

What you’ll bring to the team:
  • MSc in computer science or related fields with a focus on applied ML to computer graphics or computer vision.
  • Experience in KHRONOS/W3C standard activities, including Vulkan, OpenGL, OpenGL|ES, SPIR-V, glTF, webGL, webGPU, etc.
  • Experience in parallel/distributed computing technologies.
  • Experience in machine learning technologies.
  • Good publication record in top journals and conferences.
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