Senior Mobile Technical Artist — Unity Shader & VFX

HellaGoodAudio

Vancouver

On-site

CAD 80,000 - 100,000

Full time

14 days+

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Benefits offered by this job

Vacation time
Sick days
Health coverage
RRSP matching
Commuter allowance
On-site gym
Casual dress code
Team lunches
Employee discounts

Job summary

IGG Canada is seeking a Senior Technical Artist to bridge art and technology in our mobile game development team. You will create stylized shaders, optimize assets for Unity, and improve art workflows for a smooth production pipeline.

The ideal candidate combines strong artistic sensibility with hands-on technical expertise, understanding mobile performance constraints and delivering creative technical solutions. Start ASAP in Vancouver, on-site.

Qualifications

  • 4+ years of professional experience in Technical Art or a related role within the mobile game industry.
  • Strong knowledge of Unity and real-time 3D production workflows.
  • Good understanding of the 3D art production pipeline, including modeling, texturing, animation, and asset integration.
  • Experience optimizing game assets, shaders, and visual effects for performance while maintaining visual quality.

Responsibilities

  • Collaborate with artists and designers to develop and implement stylized visuals for characters, environments, and visual effects in Unity.
  • Prepare, integrate, and optimize 2D and 3D assets for real-time mobile game development.
  • Set up, refine, and maintain materials, textures, lighting, visual effects, and reusable prefabs.
  • Polish and troubleshoot art assets in Unity, ensuring visual consistency and technical quality throughout production.
  • Design, create, and maintain stylized shaders and materials using Amplify Shader Editor or Unity Shader Graph.
  • Develop custom shader effects to achieve specific artistic styles while balancing mobile performance budgets.
  • Collaborate to refine visual appearance of characters and FX and review rendering performance for draw calls, transparency, and texture memory usage.
  • Provide technical guidance to artists and improve art workflows and pipelines.

Skills

Unity knowledge
Shaders
Asset optimization
Mobile game experience
Cross-functional collaboration
Problem solving
Communication
AI tools in art production

Tools

Amplify Shader Editor
Unity Shader Graph
Maya
3ds Max
Substance Designer
Substance Painter

Job description

IGG Canada is seeking a Senior Technical Artist to bridge art and technology in our mobile game development team. You will create stylized shaders, optimize assets for Unity, and improve art workflows for a smooth production pipeline.

The ideal candidate combines strong artistic sensibility with hands-on technical expertise, understanding mobile performance constraints and delivering creative technical solutions. Start ASAP in Vancouver, on-site.

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