Senior Material & Texture Artist — Hybrid & Remote

Article

Vancouver

Hybrid

CAD 120,000 - 140,000

Full time

5 days ago
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Benefits offered by this job

Hybrid work
Competitive salary
RRSP matching
Extended health benefits
Paid vacation
Dog-friendly office

Job summary

Article in Vancouver is seeking a Senior Material and Texture Artist to create photorealistic textures, materials and shaders for our furniture products, ensuring looks are true to life across Article’s digital experiences.

You will translate references into production-ready textures, build a scalable material library, and collaborate with CG Production, vendors and partners while working in a hybrid setup (3 days in office).

Qualifications

  • 5+ years of professional texture artistry experience.
  • A portfolio showing photorealistic material creation across real-world surfaces.
  • Advanced proficiency with the Adobe Substance 3D suite and strong production experience with 3ds Max and Corona Renderer.
  • Knowledge of color, scale, roughness, reflectance and physical property effects in rendering.
  • Experience with large production material libraries and asset management is a plus.

Responsibilities

  • Create high-quality textures, shaders, and materials for furniture, including upholstery, wood, stone, metal, glass, plastics, and other finishes.
  • Accurately reproduce real-world color, material finish, scale, surface variation, reflectance, and roughness from references.
  • Develop tileable textures using procedural, scan-based, and hand-authored techniques; manage UVs as needed.
  • Carry out look development and material validation in 3ds Max and Corona Renderer; troubleshoot issues.
  • Support centralized digital material library by creating reusable materials and reviewing assets for duplication or issues.
  • Collaborate with CG Production and cross-functional teams to improve workflows and increase asset production volumes.
  • Document workflows, standards, and best practices; share knowledge with the wider CG team.
  • Balance visual quality with production efficiency and meet delivery requirements.

Skills

Texture artistry
Look development
Material creation
UV mapping
3ds Max
Corona Renderer
Substance 3D
PBR workflows

Tools

3ds Max
Corona Renderer
Substance 3D

Job description

Article in Vancouver is seeking a Senior Material and Texture Artist to create photorealistic textures, materials and shaders for our furniture products, ensuring looks are true to life across Article’s digital experiences.

You will translate references into production-ready textures, build a scalable material library, and collaborate with CG Production, vendors and partners while working in a hybrid setup (3 days in office).

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