Remote Video production Expert - Data Labelling

Workada

North Vancouver

Remote

CAD 100,000 - 120,000

Full time

5 days ago
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Job summary

Certain Affinity is seeking an Advanced Material Artist to join a focused team in Canada. You will craft highly detailed materials, textures, and shaders for props, environments, and characters, while maintaining material libraries for the game world.

You will collaborate with fellow artists to preserve a consistent art direction, push high-quality visuals, and mentor junior artists on technique and workflows. The role is open to candidates in Canadian provinces.

Qualifications

  • Portfolio demonstrating a wide variety of materials and textures.
  • Shipped 2+ AAA title as a material artist.
  • Strong understanding of PBR standards and surface/light interactions.
  • Excellent knowledge of Unreal Engine 5, Substance Designer and Substance Painter.
  • Proficiency with Maya and/or another 3D modeling package.
  • Solid color theory and ability to create balanced palettes.

Responsibilities

  • Create physically based Materials/Textures for props, environments, and characters.
  • Assist in master material creation in Unreal and maintain material pipelines.
  • Collaborate with artists to integrate assets into a cohesive world.
  • Match established art direction while improving visuals and speed.

Skills

Portfolio
Materials/Textures
Unreal Engine 5
Substance Designer
Substance Painter
Maya
Zbrush
Color theory
PBR knowledge
Mentorship

Tools

Unreal Engine 5
Substance Designer
Substance Painter
Maya
Zbrush

Job description

The cities near Burnaby, BC that boast the highest number of video game jobs are:

  • Vancouver
  • Surrey
  • Victoria
  • Richmond
  • Coquitlam
  • Delta
  • New Westminster
  • North Vancouver
  • Port Moody
  • Colwood

The 10 cities near Burnaby, BC that have the most job openings are:

  • Vancouver
  • Surrey
  • Victoria
  • Ladner
  • Richmond
  • Abbotsford
  • Coquitlam
  • Delta
  • Langley
  • Nanaimo

The 10 most popular job searches in Burnaby, BC are:

  • city
  • amazon
  • work from home
  • canada post
  • warehouse
  • volunteer
  • walmart
  • government
  • amazon warehouse
  • no experience

Advanced Material Artist Would you like to work on some of the greatest franchises in gaming history?

What about working on our new original IP?

Certain Affinity is a game development studio in Texas, based out of Austin, and we have a growing presence in Toronto, Canada.

Our culture reflects the values and the vibrant nature of the cities we call home.

This includes a commitment to evolution, diversity, excellence, and work-life balance.

We're excited to be the latest recipient of the Canadian Studio of the Year award .

We're best known for co-developing numerous AAA FPS games, though now we are creating compelling new games of our own.

We're always on the lookout for amazing talent to join our team.

As a Advanced Material Artist at Certain Affinity, you will work with a small team of Material Artists to create highly detailed materials assets, including textures, masks, and setting up shaders and maintaining material libraries for the game environments and other world assets.

This position is open to candidates in British Columbia, Alberta, Ontario and Nova Scotia Canada only.

  • Responsibilities Create physically based Materials/Textures for use on props, environments, and characters with little oversight.

Assist in master material creation in Unreal and maintaining material pipelines.

Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world.

Match established art styles while helping improve visual direction.

Mentor more junior artists on technique and process Help streamline material creation workflows in Substance Designer

Requirements Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques including tiled textures and 0-1 UV mapped assets.

Assets must show strong attention to detail that focus on believability and overall composition.

Shipped 2+ AAA title as a material artist.

Solid technical understanding of PBR standards and surface/light interactions.

Driven to learn new workflows, technologies, and techniques.

Strong foundation knowledge in traditional arts.

Strong knowledge of Unreal Engine 5.

Very strong knowledge of Substance Designer and Substance Painter.

Strong knowledge of Maya and/or another 3D modeling package.

Good knowledge of Zbrush modeling.

Solid understanding of color theory, and be able to create balanced and appealing color palettes.

Must be punctual, diligent, articulate, and organized.

Salary Range: 100K-120K CAD Powered by JazzHR

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