Senior Lighting Artist - Real-Time Multiplayer (Remote)

Bilinguallink

Toronto

Hybrid

CAD 120,000 - 150,000

Full time

4 days ago
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Benefits offered by this job

Flexible schedule and work location

Job summary

Torn Banner Studios in Ontario is seeking a Senior Lighting Artist to craft realistic lighting for immersive, multiplayer game environments. You will collaborate with Environment Artists, Level Designers, and Tech Artists to ensure lighting supports gameplay readability and visual storytelling across diverse environments.

Candidates should showcase expertise in real-time rendering, PBR materials, and a strong portfolio.

Qualifications

  • Professional experience as a Lighting Artist in games.
  • Strong understanding of realistic lighting principles, color theory, composition, exposure, and photography/cinematography.
  • Experience creating lighting for realistic 3D environments.
  • Strong understanding of real-time rendering and the performance implications of lighting techniques.
  • Experience with Unreal Engine.
  • Good understanding of (PBR), materials, reflections, shadows, and post-processing.
  • Ability to troubleshoot lighting and rendering issues independently.
  • Strong artistic eye and attention to detail.
  • A portfolio demonstrating strong environment lighting and realistic visual work.

Responsibilities

  • Create and implement realistic lighting for indoor and outdoor game environments.
  • Establish lighting moods and visual storytelling while maintaining a consistent realistic art direction.
  • Set up dynamic and/or baked real-time lighting depending on the game’s technical requirements.
  • Balance visual quality and performance across target platforms.
  • Ensure lighting supports gameplay readability, navigation, and player awareness without compromising realism.
  • Develop lighting setups for different times of day, weather conditions, and environmental scenarios.
  • Work with environment and level artists to ensure materials, geometry, and lighting work together convincingly.
  • Identify and resolve lighting, shadow, exposure, reflection, and visibility issues.
  • Optimize lighting and related rendering features for multiplayer environments and performance budgets.
  • Create lighting setups that remain effective across different player viewpoints and gameplay situations.
  • Collaborate with Technical Artists and Programmers on lighting technology, shaders, rendering features, and optimization.
  • Participate in visual reviews and iterate based on feedback from the Lead Environment Artist, Art Director and broader development team.
  • Help establish and maintain lighting workflows, best practices, and documentation.
  • Contribute to improving the game’s overall visual quality and lighting pipeline.

Skills

Realistic lighting
Unreal Engine
PBR materials
Lighting rendering
Photography/Cinematography
Portfolio
Real-time rendering

Tools

Unreal Engine
Lumen
Virtual shadow maps

Job description

Torn Banner Studios in Ontario is seeking a Senior Lighting Artist to craft realistic lighting for immersive, multiplayer game environments. You will collaborate with Environment Artists, Level Designers, and Tech Artists to ensure lighting supports gameplay readability and visual storytelling across diverse environments.

Candidates should showcase expertise in real-time rendering, PBR materials, and a strong portfolio.

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