Senior Lighting Artist

Eidos

Montreal

Hybrid

CAD 90,000 - 120,000

Full time

6 days ago
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Benefits offered by this job

Flexible schedule
Hybrid work
Group insurance
RRSP access
Telemedicine service
Bonus system
Public transport paid for

Job summary

Eidos is seeking a Senior Lighting Artist to translate artistic intent into real-time lighting for immersive environments. You will collaborate with level designers, environment artists, VFX and technical artists to deliver high-quality lighting that respects performance budgets across target platforms.

You will use Unreal Engine to deliver visually compelling lighting, optimize lighting-related performance, and help push forward our rendering workflows with a strong eye for composition, color,

Qualifications

  • 5+ years of industry experience as a lighting artist with real-time knowledge.
  • Degree in 3D or equivalent training.
  • At least 1 shipped title as a lighting artist.
  • Solid understanding of PBR workflows and real-time rendering.
  • Strong eye for composition, color, values, contrast and storytelling.
  • Proactive in seeking feedback and communicating with leads and other departments.

Responsibilities

  • Translate artistic intentions and concept illustrations into real-time lighting, while respecting engine constraints.
  • Produce high-quality lighting for environments and gameplay situations.
  • Collaborate with level designers, environment artists, VFX artists, animators, and technical artists to align with goals.
  • Balance artistic intent with gameplay readability and budget constraints.
  • Use Unreal to deliver final work of high visual and technical quality.
  • Diagnose and optimize lighting-related performance issues.

Skills

5+ years experience
Real-time lighting
Color/contrast storytelling
Proactive communication
Gameplay readability

Education

Degree in 3D

Tools

Unreal Engine
Lumen
Virtual Shadow Maps
Engine profiling

Job description

Senior Lighting Artist
Reports to: Creative Director
Permanent – Full-Time

What you will do:
  • Translate artistic intentions and concept illustrations into real-time lighting, while respecting the technical constraints of the game engine;
  • Produce high-quality lighting for environments and various gameplay situations;
  • Collaborate closely with level designers, environment artists, VFX artists, animators, and technical artists to develop lighting solutions aligned with artistic and design goals;
  • Strike the right balance between artistic intent, gameplay readability, and performance budgets for target platforms;
  • Use Unreal to deliver final work of high visual and technical quality;
  • Diagnose and optimize lighting-related performance issues.
What you bring:
  • Degree in 3D and/or other equivalent training;
  • 5+ years of industry experience as a lighting artist with significant real-time knowledge;
  • At least 1 shipped title, preferably on current-generation platforms, as a lighting artist;
  • Solid understanding of PBR workflows, real-time rendering, and various lighting and global illumination techniques (lightmaps, light probes, dynamic lighting, ray tracing, etc.);
  • Good understanding of composition, color, values, contrast, and visual storytelling;
  • Proactive in seeking feedback and communicating with the lighting lead, the art director, and other relevant departments.
Even better if you have:
  • In-depth knowledge of the various roles and stages of video game production;
  • Excellent understanding of the technical constraints specific to game engines and different platforms;
  • Experience with Unreal Engine profiling and optimization tools;
  • A good understanding of Unreal Engine's modern lighting systems, notably Lumen and Virtual Shadow Maps.
Why join us?
  • Flexible work schedule: Because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: Because we have adapted to the new reality;
  • Access to group insurance: To take care of yourself and your loved ones;
  • Access to group RRSP: We think about your future;
  • Access to a telemedicine service for the family: To avoid a pleasant 24hrs in the emergency room;
  • Bonus system: We recognize the work accomplished.
  • Public transport paid for by the company

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