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Senior Lighting Artist

Liquid Development

Ottawa

Remote

CAD 73,000 - 87,000

Full time

Yesterday
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Job summary

An innovative studio is seeking a Senior Lighting Artist to enhance gameplay through expert lighting in real-time environments. This role involves managing lighting integrity on assets and troubleshooting production issues while collaborating with a talented team. You'll be working on exciting AAA titles, contributing to the visual storytelling and mood of the games. If you have a strong portfolio and experience with Unreal Engine and 3DS Max, this fully remote contract position could be your next big opportunity in the gaming industry!

Benefits

Work alongside dynamic individuals
Upward career growth opportunities
Fully remote work
Medical benefits (US only)
Dental benefits (US only)
Vision benefits (US only)
Voluntary Disability Insurance (US only)
401K with company match (US only)

Qualifications

  • Demonstrated expert use of light, color, and composition.
  • Experience with lighting in both real-time and offline engines.
  • Strong technical aptitude in HDR and tonemapping workflows.

Responsibilities

  • Handle lighting from pre-production to final polish.
  • Troubleshoot and solve lighting production issues.
  • Stay current on industry trends and techniques.

Skills

Lighting Principles
Unreal Engine 5
3DS Max
Color Grading
HDR
PBR
Post-processing Effects

Education

Portfolio of Recent Work
5+ Years Professional Experience
Experience with AAA Titles

Tools

Lighting-specific Software

Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We're seeking a talented Senior Lighting Artist to carry high quality real-time lighting of environments. Candidates must be able to demonstrate a deep understanding of lighting principals with a strong technical aptitude working in Unreal Engine and 3DS Max. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!

Some of the cool stuff you'll be doing:

  • Handle lighting of environment spaces through from pre-production to final polish
  • Help to manage and ensure the integrity of lighting on all assets
  • Capably troubleshoot and solve lighting production issues
  • Strive to maximize art production performance and predictability
  • Stays current on industry trends and techniques, evaluating competitive products, and continually learning new software packages.

What you'll bring to the table:

  • A strong portfolio with recent work demonstrating expert use of light, color, value, and composition to enhance gameplay, mood, and visual storytelling in real-time environments. (**must submit to be considered**)
  • 5+ years of professional experience as a Lighting Artist or portfolio exhibiting equivalent skills
  • Experienced working on video games in a professional setting with at least one shipped AAA title
  • Hands-on experience with Unreal Engine 5 including lighting works, blueprint systems and time of day system.
  • Expertise in tools such as 3DS Max, lighting-specific software in both real-time and offline engines
  • Strong technical aptitude in areas such as HDR, physically-based rendering (PBR), color grading, post-processing effects, tonemapping workflows, EV values, LUTs, and color spaces (linear vs log2).

While this is a fully remote contract position, at this time, we are only consider applicants that reside in Ottawa, Canada.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: 73k CAD to $87k CAD per year (35 CAD/hr to 42 CAD/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN
Studio: Liquid Development
Location: Americas, Canada
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

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