Senior Gameplay Designer — Unreal AI & Combat Encounters

HellaGoodAudio

Montreal

On-site

CAD 85,000 - 120,000

Full time

14 days+

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Benefits offered by this job

We are an equal opportunity / AFFIRM.
Health & Wellness (perks as part of a
Equal opportunity employer
Incentives (annual/long-term)
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
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Job summary

Skeleton Key, a division of Wizards of the Coast, is seeking an experienced Senior Gameplay Designer to join our Montreal team and help bring our first AAA game to life.

You will design, implement, and tune enemies, abilities, and combat systems, build NPC AI with Unreal Engine tools and visual scripting, and collaborate across design, animation, engineering, and level teams to craft engaging encounters.

Qualifications

  • Senior-level experience designing combat for action or action RPG titles.
  • Experience creating enemies, abilities, AI behaviors, and encounters.
  • Strong Unreal Engine and visual scripting skills.
  • A deep understanding of combat pacing, balance, readability, and player feedback.
  • Strong communication, collaboration, and problem-solving skills.
  • At least one shipped AAA or comparable title.

Responsibilities

  • Design, implement, and tune enemies, abilities, and combat behaviors.
  • Create NPC AI using Unreal Engine tools and visual scripting.
  • Build engaging encounter compositions that support pacing and progression.
  • Take gameplay features from prototype through implementation and polish.
  • Balance combat difficulty, enemy roles, and player-facing feedback.
  • Collaborate with design, animation, engineering, and level teams.
  • Provide feedback and mentorship to other gameplay designers.

Skills

Senior combat design
Unreal Engine
Visual scripting
AI and combat balance
Team collaboration
AAA title shipped

Job description

Skeleton Key, a division of Wizards of the Coast, is seeking an experienced Senior Gameplay Designer to join our Montreal team and help bring our first AAA game to life.

You will design, implement, and tune enemies, abilities, and combat systems, build NPC AI with Unreal Engine tools and visual scripting, and collaborate across design, animation, engineering, and level teams to craft engaging encounters.

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