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Electronic Arts in Vancouver leads the A-Team for character animation R&D, shaping UI/UX for web-based internal tools used by animators and engineers. You will own user experiences for industry-leading workflows, collaborating with a cross-functional team across North America to deliver elegant, scalable interfaces.
The role requires 6+ years in UX for internal tools, proficiency with Figma, and a strong visual design sense.
Electronic Arts in Vancouver leads the A-Team for character animation R&D, shaping UI/UX for web-based internal tools used by animators and engineers. You will own user experiences for industry-leading workflows, collaborating with a cross-functional team across North America to deliver elegant, scalable interfaces.
The role requires 6+ years in UX for internal tools, proficiency with Figma, and a strong visual design sense.