Remote Level Designer: Sci-Fi World Builder

Bilinguallink

Sainte-Catherine

Remote

CAD 80,000 - 90,000

Full time

3 days ago
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Job summary

Blackbird Interactive is seeking an experienced Level Designer to craft and deliver high-quality level content for a sci-fi universe. You will own levels from layout through iteration and polish, collaborating with systems design, art, and engineering to ensure cohesive gameplay and narrative integration.

Join a remote-first studio that values flexibility and strong communication. You will design combat spaces, environmental storytelling, and player flow across diverse spaces, supporting

Qualifications

  • Minimum 5 years of level design experience in complex game systems.
  • Experience shipping at least one title (RPG/open-world preferred).
  • Ability to work independently and manage tasks in a fast-paced production.

Responsibilities

  • Collaborate with systems design, quest design, art, engineering, and production to support and implement the established creative vision, raising questions or inconsistencies as they arise during development.
  • Work within production schedules and constraints, implementing level content in a timely and iterative manner while communicating risks or dependencies to appropriate team members.
  • Design and build levels end-to-end, including layout, encounter design, traversal, pacing, and player flow.
  • Create and implement combat spaces, points of interest, and environmental storytelling that support gameplay and narrative goals.
  • Work closely with narrative designers to integrate objectives and story elements into physical spaces, ensuring alignment between gameplay and narrative.
  • Script and set up gameplay events, encounters, triggers, and environmental interactions to support level functionality and player experience.
  • Test, debug, and iterate on levels regularly, identifying and resolving issues related to navigation, encounter balance, progression blockers, and edge cases.
  • Respond constructively to feedback, refining layouts, encounters, and pacing to improve clarity, flow, and overall player experience.
  • Maintain an understanding of core gameplay systems and how they interact with level design, adjusting layouts and encounters to support multiple playstyles and systemic interactions

Skills

Collaboration
Communication

Tools

Level editing tools
In-engine scripting

Job description

Blackbird Interactive is seeking an experienced Level Designer to craft and deliver high-quality level content for a sci-fi universe. You will own levels from layout through iteration and polish, collaborating with systems design, art, and engineering to ensure cohesive gameplay and narrative integration.

Join a remote-first studio that values flexibility and strong communication. You will design combat spaces, environmental storytelling, and player flow across diverse spaces, supporting

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