Remote-First Senior Level Designer — Action RPG Levels

Blackbird

Vancouver

Hybrid

CAD 115,000 - 150,000

Full time

4 days ago
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Job summary

Blackbird Interactive is a Vancouver-based, remote-first game studio seeking a Senior Level Designer to build high-quality gameplay spaces for an action RPG. You will own levels end-to-end, from layout and blockout to implementation, iteration, and polish, collaborating with design, art, narrative, and engineering teams to support fast-paced combat and varied player builds.

The role emphasizes independent problem solving, strong design judgment, and a high standard for playable content across

Qualifications

  • A minimum of 8 years of game development experience with significant level design work in action/RPG or combat-focused titles.
  • Experience shipping multiple titles, including at least one in a senior or equivalent level design role.
  • Proven ability to own complex levels from concept and blockout through implementation, iteration, and final polish.
  • Strong understanding of action RPG level design, pacing, exploration, progression, guidance, and replayability.
  • Hands-on experience with level editing, gameplay scripting, and in-engine implementation, with rapid prototyping and debugging.
  • Strong design judgment, communication, and collaboration skills balancing quality, goals, constraints, and production realities.

Responsibilities

  • Collaborate with combat, systems, narrative, art, engineering, audio, and production to align with the creative vision.
  • Own levels end-to-end including layouts, blockouts, combat spaces, encounters, traversal, exploration, pacing, and flow.
  • Design engaging combat spaces for varied enemies, builds, abilities, positions, and approaches.
  • Create exploration through optional paths, secrets, environmental storytelling, and meaningful rewards with clear navigation.
  • Script and implement gameplay events, encounters, objectives, triggers, and environmental interactions in-engine.
  • Test, debug, and iterate using playtest feedback to improve combat flow, pacing, and replayability.

Skills

Level design
Combat design
Level editing
Scripting
End-to-end ownership
Collaboration

Job description

Blackbird Interactive is a Vancouver-based, remote-first game studio seeking a Senior Level Designer to build high-quality gameplay spaces for an action RPG. You will own levels end-to-end, from layout and blockout to implementation, iteration, and polish, collaborating with design, art, narrative, and engineering teams to support fast-paced combat and varied player builds.

The role emphasizes independent problem solving, strong design judgment, and a high standard for playable content across

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