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Roarty Digital Inc. is seeking a skilled Technical Artist / Character Rigger to own the character pipeline from Maya to Unreal. You will balance advanced rigging, skinning, and facial setups with engine integration for production-ready assets.
Ideal candidates bring 2+ years of studio experience, deep Maya knowledge, and strong Unreal Engine proficiency, including AnimGraphs and physics. This fully remote role supports North/South American work preferences.
Roarty Digital Inc. is seeking a skilled Technical Artist / Character Rigger to own the character pipeline from Maya to Unreal. You will balance advanced rigging, skinning, and facial setups with engine integration for production-ready assets.
Ideal candidates bring 2+ years of studio experience, deep Maya knowledge, and strong Unreal Engine proficiency, including AnimGraphs and physics. This fully remote role supports North/South American work preferences.