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Machine learning Programmer (Character & Animation) - Rainbow Six

2K

Montreal

Hybrid

CAD 85,000 - 120,000

Full time

Today
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Job summary

A global leader in gaming, 2K is seeking a machine learning engineer to innovate animation technology using ML techniques. This hybrid role involves collaborating with a diverse team to modernize animation processes, emphasizing strong mathematical foundations and passion for gaming animations.

Qualifications

  • Masters or PhD in a relevant field or equivalent industry experience.
  • Strong understanding of 3D mathematics and calculus.
  • Experience with modern game engines (Unreal/Unity).
  • Passion for animation in games.

Responsibilities

  • Analyze existing animation tech stack and implement ML approaches.
  • Stay updated with industry developments in ML for knowledge sharing.
  • Contribute to animation roadmap and collaborate with a diverse team.
  • Provide ML solutions to animation and other domains.

Skills

3D mathematics
C++
Machine Learning
Deep Learning
Communication skills
Problem Solving

Education

Masters or PhD in machine learning software engineering
Undergraduate degree in computer science

Tools

PyTorch
Keras
Unreal Engine
Unity

Job description

Job Description

Responsibilities
- Analyse existing animation tech stack and propose and implement novel approaches using machine learning techniques
- Stay on top of the current industry developments in ML and bring them to the animation leadership for knowledge sharing
- Execute and contribute to the existing animation roadmap for the animation team
- Work as apart of a diverse full stack animation team to revolutionize how we make animation as a studio by industrializing pragmatic ML techniques into our animation technology stacks
- Able to think outside of animation domain and provide ML solutions into other domains for problem solving

Qualifications

- Masters or PHD in a machine learning software engineering field (or equivalent industry experience)
- Undergaduate degree in computer science (or significant industry experience)
- Strong 3D mathematics and calculus
- Experience with modern game engines (unreal / unity)
- Understanding of current novel and standard runtime and offline animation techniques for games and film
- Innovative thinker also able to take direction
- Excellent communication skills
- Pragmatic and solution oriented
- Mastery of deep learning frameworks (pytorch / keras)
- Understanding of state of the art machine learning topics (VAEs, NERFS, GANS etc)
- A passion for animation in games
- C++ experience

Additional Information

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

Company Description

We are changing how we do animation here at Ubisoft and on Rainbow Six. The injection of ML and GenAI has caused a paradigm shift in the capacity to produce high quality human like animation at a scale we could not before. By joining this team, you would be contributing to modernizing our animation tech stack with novel ML based techniques to help us make bigger, better-looking games with a heavy focus on animation quality. This role would be a step beyond RND with a focus on industrializing ML into a modern games engine.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

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