Enable job alerts via email!

Machine learning Programmer (Character & Animation) - Rainbow Six

Ubisoft Entertainment

Montreal

Hybrid

CAD 70,000 - 130,000

Full time

30+ days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

Join a forward-thinking company as a Machine Learning Programmer focusing on character and animation for a renowned game franchise. This exciting role involves modernizing the animation tech stack with innovative ML techniques, contributing to the creation of high-quality, human-like animations. You will work collaboratively with a diverse team to industrialize machine learning solutions within the animation domain, while also exploring applications in other areas. Embrace the opportunity to be part of a dynamic environment that values inclusivity and creativity, where your ideas can truly make an impact in the gaming industry.

Qualifications

  • Masters or PhD in ML or Software Engineering or equivalent experience.
  • Strong 3D mathematics and calculus skills required.

Responsibilities

  • Analyze and implement novel ML approaches to animation tech stack.
  • Work with a diverse team to revolutionize animation production.

Skills

Machine Learning
3D Mathematics
C++
Deep Learning Frameworks (PyTorch, Keras)
Excellent Communication Skills
Innovative Thinking
Problem Solving

Education

Masters or PhD in Machine Learning or Software Engineering
Undergraduate Degree in Computer Science

Tools

Unreal Engine
Unity

Job description

Machine learning Programmer (Character & Animation) - Rainbow Six

We are changing how we do animation here at Ubisoft and on Rainbow Six. The injection of ML and GenAI has caused a paradigm shift in the capacity to produce high quality human-like animation at a scale we could not before. By joining this team, you would be contributing to modernizing our animation tech stack with novel ML-based techniques to help us make bigger, better-looking games with a heavy focus on animation quality. This role would be a step beyond RND with a focus on industrializing ML into a modern games engine.

Responsibilities
  1. Analyse existing animation tech stack and propose and implement novel approaches using machine learning techniques.
  2. Stay on top of the current industry developments in ML and bring them to the animation leadership for knowledge sharing.
  3. Execute and contribute to the existing animation roadmap for the animation team.
  4. Work as part of a diverse full stack animation team to revolutionize how we make animation as a studio by industrializing pragmatic ML techniques into our animation technology stacks.
  5. Able to think outside of animation domain and provide ML solutions into other domains for problem solving.
QUALIFICATIONS
  1. Masters or PHD in a machine learning software engineering field (or equivalent industry experience).
  2. Undergraduate degree in computer science (or significant industry experience).
  3. Strong 3D mathematics and calculus.
  4. Experience with modern game engines (unreal / unity).
  5. Understanding of current novel and standard runtime and offline animation techniques for games and film.
  6. Innovative thinker also able to take direction.
  7. Excellent communication skills.
  8. Pragmatic and solution oriented.
  9. Mastery of deep learning frameworks (pytorch / keras).
  10. Understanding of state of the art machine learning topics (VAEs, NERFS, GANS etc).
  11. A passion for animation in games.
  12. C++ experience.

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Gameplay Programmer - Rainbow Six Siege

Ubisoft Entertainment

Montreal

Hybrid

CAD 80,000 - 120,000

Today
Be an early applicant

Gameplay Programmer - Rainbow Six Siege

Ubisoft Entertainment

Montreal

Hybrid

CAD 80,000 - 120,000

Today
Be an early applicant

Gameplay Programmer - Rainbow Six Siege

Ubisoft

Montreal

Hybrid

CAD 80,000 - 120,000

Today
Be an early applicant

Lead R&D Programmer - La Forge

Ubisoft Entertainment

Montreal

Hybrid

CAD 80,000 - 120,000

2 days ago
Be an early applicant

Lead R&D Programmer - La Forge

Ubisoft Montréal

Montreal

Hybrid

CAD 80,000 - 120,000

10 days ago

Lead R&D Programmer - La Forge Montreal (Canada) Ubisoft Entertainment Software Engineering Sen[...]

Gamecompanies

Montreal

Hybrid

CAD 80,000 - 130,000

11 days ago

Lead R&D Programmer - La Forge

Ubisoft Entertainment

Montreal

Hybrid

CAD 80,000 - 130,000

15 days ago

Lead R&D Programmer - La Forge

Ubisoft

Montreal

Hybrid

CAD 80,000 - 120,000

15 days ago

Machine learning Programmer (Character & Animation) - Rainbow Six

Ubisoft Montréal

Montreal

On-site

CAD 70,000 - 110,000

30+ days ago