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Senior Gameplay Programmer – [Assassin’s Creed: Codename INVICTUS]

Jobs for Humanity

Montreal

Hybrid

CAD 80,000 - 110,000

Full time

7 days ago
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Job summary

Jobs for Humanity is seeking a Game Developer to analyze game design documents and collaborate with cross-disciplinary teams to implement gameplay systems. The ideal candidate will have a Bachelor's degree in Computer Science and at least 7 years of experience in the video game industry, predominantly skilled in C++. Join a mission-driven organization working with Ubisoft to foster an inclusive work environment.

Qualifications

  • Strong proficiency in C++.
  • Minimum 7 years of professional video game development experience.

Responsibilities

  • Analyze and understand game design documents to define required features.
  • Collaborate with programmers and designers to determine technical possibilities.
  • Support gameplay systems and features throughout the production lifecycle.

Skills

C++

Education

Bachelor’s degree in Computer Science, Computer Engineering

Job description

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  • Analyze and understand game design documents in order to define the required features and gameplay systems that need to be developed in the engine.
  • Review existing engine features and assess their suitability for the project’s design intentions; if necessary, define how to adapt them to meet the game's needs effectively.
  • Anticipate potential game design changes and ensure that your implementation of gameplay systems can easily accommodate those changes.
  • Propose improvements as needed by designing and implementing new systems or modifying existing ones.
  • Collaborate with Programmers from other disciplines, Game Designers, Level Designers, and Animators to discuss constraints and determine the technical possibilities for various gameplay features.
  • Ensure that the implementation of controls and gameplay systems delivers the player experience envisioned by the game design team.
  • Work with other departments to develop tools that allow them to tweak gameplay efficiently.
  • Support the gameplay systems and features throughout the production lifecycle.

What You’ll Do

  • Analyze and understand game design documents in order to define the required features and gameplay systems that need to be developed in the engine.
  • Review existing engine features and assess their suitability for the project’s design intentions; if necessary, define how to adapt them to meet the game's needs effectively.
  • Anticipate potential game design changes and ensure that your implementation of gameplay systems can easily accommodate those changes.
  • Propose improvements as needed by designing and implementing new systems or modifying existing ones.
  • Collaborate with Programmers from other disciplines, Game Designers, Level Designers, and Animators to discuss constraints and determine the technical possibilities for various gameplay features.
  • Ensure that the implementation of controls and gameplay systems delivers the player experience envisioned by the game design team.
  • Work with other departments to develop tools that allow them to tweak gameplay efficiently.
  • Support the gameplay systems and features throughout the production lifecycle.

What You Bring To The Team

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent field.
  • Minimum 7 years of professional video game development experience, with strong proficiency in C++.
  • Experience on at least one AAA multiplayer game.

What You Should Submit

Your resume showcasing your education, professional experience, technical skills, and shipped games.

Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.

Company Name: Ubisoft

About Us

Ubisoft's teams consist of 19,000 people across more than 30 countries worldwide, united by a common mission: to enrich the lives of players through original and memorable gaming experiences. Their energy and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer and believes that diversity of origins and perspectives is essential to creating worlds that allow everyone to thrive and express themselves.

Working at Ubi MTL means enjoying a work environment that sparks creativity and fosters connection. We offer a collaborative space focused on professional advancement, learning opportunities, and well-being (our significant social benefits attest to this!).

If you are excited about taking on thrilling challenges, leveraging the latest technologies, and being part of the future of entertainment, join us to create the unknown.

At Ubisoft, you are welcome as you are. We embrace diversity in all its forms. We are committed to fostering an inclusive and respectful work environment for all differences.

Please notethat we are committed to promoting a flexible work policy as we value interactions and collaboration among people. Our hybrid work model includesa minimum of three days per week in the officeand two days working remotely. If you reside outside of Quebec or Canada, relocation will be necessary. If you need a work permit, your eligibility will depend on your education and relevant years of work experience, in accordance with government requirements.
Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering and Information Technology
  • Industries
    Non-profit Organizations

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