Lead Real-Time Lighting Artist

2k

Montreal

Presencial

CAD 90.000 - 130.000

Jornada completa

14 días+

Una candidatura completa en un minuto

Currículum y carta de presentación personalizados, listos para enviar.

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Descripción de la vacante

Cloud Chamber is seeking a Lead Lighting Artist to guide a talented team in shaping the lighting for BioShock world-building. You will drive real-time lighting, ensure visual consistency, and collaborate with the Art Director to uphold the game's stylistic vision.

Expect to lead mentoring, pipeline improvements, and seamless collaboration with Core Tech and Production teams to deliver cinematic, high-fidelity lighting for AAA experiences.

Formación

  • 7+ years real-time lighting experience on AAA titles.
  • Strong grasp of PBR, real-time rendering, and cinematics lighting.
  • Proven ability to recruit, mentor, and manage an art team.
  • Experience collaborating with Core Tech and Production teams to optimize pipelines.

Responsabilidades

  • Lead a team of lighting artists, set expectations, mentor, and manage output.
  • Establish lighting standards to improve productivity and quality.
  • Foster a proactive, collaborative, and agile work environment.
  • Collaborate with Art Director and leads to uphold visual direction.
  • Maintain a robust lighting pipeline and resolve technical issues quickly.

Conocimientos

Real-time lighting
Unreal Engine 5
Team leadership
PBR rendering

Herramientas

Unreal Engine 5

Descripción del empleo

Cloud Chamber is seeking a Lead Lighting Artist to guide a talented team in shaping the lighting for BioShock world-building. You will drive real-time lighting, ensure visual consistency, and collaborate with the Art Director to uphold the game's stylistic vision.

Expect to lead mentoring, pipeline improvements, and seamless collaboration with Core Tech and Production teams to deliver cinematic, high-fidelity lighting for AAA experiences.

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