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Cloud Chamber in Montréal, QC, Canada seeks a Lead Environment Artist to shape world-building and modular environments for the next BioShock experience.
You will lead environment artists, design workflows, and coordinate asset lists with design and narrative teams, while maintaining artistic consistency across the project. Bilingual French/English is preferred for Quebec candidates.
Lead world-building and environment art for the next BioShock experience.
Location: Montréal, Québec, Canada
Contract and work arrangement: Remote-tagged role associated with the listed studio location. Applicants are asked about authorization to work in North America; worldwide eligibility is not advertised. Professional French and English are required for Quebec candidates.
Employer posting date: not displayed in the retrieved vacancy. Source spreadsheet addition: 23 October 2026, separate from the employer posting date. Verified by AnimaWorker on 24 October 2026.
Source: Official employer vacancy. AnimaWorker expiry is an internal WP Job Manager date, not an employer application deadline.