Faculty, 3D Modeling, Art and Animation (Art Foundations)

British Columbia Institute of Technology

Burnaby

On-site

CAD 69,006 - 120,460

Part time

14 days+

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Benefits offered by this job

Competitive pay
25 days vacation (or more)
Extended health and dental plan
Defined benefit pension plan
Free BCIT courses
Wellness programs
Fitness Centre access

Job summary

British Columbia Institute of Technology (BCIT) seeks a temporary, part‑time faculty member in 3D Modeling, Art and Animation (Art Foundations). The role covers teaching MDAA 1415 and related courses, preparing materials, mentoring students, and upholding industry standards.

The ideal candidate has a degree in 3D art/animation with 5+ years of industry experience and strong knowledge of Maya, Redshift/Arnold, Unreal, and Photoshop.

Qualifications

  • Diploma or Degree in 3D Animation, Game Art, Visual Effects, Computer Graphics, or related discipline.
  • Minimum 5 years of professional experience in visual development, concept art, illustration, matte painting, or related role in animation/film/game development.
  • Strong understanding of art fundamentals: composition, shape language, colour theory, lighting, storytelling.
  • Expertise with 3D software tools (Maya) and translating art fundamentals to a 3D workflow.
  • Proficiency with 2D digital art software such as Adobe Photoshop.

Responsibilities

  • Deliver high‑quality instruction within the 3D Modeling, Art and Animation diploma program.
  • Prepare and deliver course materials; assess student performance.
  • Provide mentorship, feedback and academic support; maintain records.
  • Collaborate with colleagues and contribute to program quality and improvement.
  • Support student success through professional, student‑centered teaching.

Job description

Faculty, 3D Modeling, Art and Animation (Art Foundations)

Position Title: Faculty, 3D Modeling, Art and Animation (Art Foundations)

Who We Are

At BCIT, putting people at the core of everything we do is paramount. This idea is the foundation of BCIT’s People Vision, which describes the Institute’s goals and priorities in respect to our people. In a complex and uncertain world, it’s vital our people feel valued, supported and connected. BCIT champions a culture of innovation and global progress through people’s imagination and creativity. With a competitive compensation package, great work‑life balance, and career advancement opportunities, see why we’ve earned the title of one of BC’s Top Employers for over ten years running.

Position Summary

BCIT’s School of Business + Media is seeking a temporary, part‑time (0.2 FTE) Faculty, 3D Modeling, Art and Animation. We are seeking individuals who are highly qualified, enthusiastic, committed to quality and innovation in meeting our students’ needs, and who value the importance of teamwork in the workplace.

MDAA 1415 Art Foundations (20%)

In this course, students will learn the fundamentals of art. Students develop and practice their skills while learning the principles of art composition. Movement, contrast, proximity, emphasis, balance will all be explored and how they can be used to lead the viewer’s eye around the artwork. Students will learn how to use leading lines and color to create appealing artwork. Famous works of art will be examined to explore these techniques. Thumbnail sketching will be used quickly to form ideas. Students will gain digital painting and photo manipulation techniques using a leading 2D software package.

Duties & Responsibilities

The successful candidate will deliver high‑quality instruction within the 3D Modeling, Art and Animation diploma program. Responsibilities include preparing and delivering course materials; assessing and evaluating student performance; providing mentorship, feedback, and academic support; maintaining course records; fostering an inclusive and engaging learning environment; and ensuring curriculum delivery reflects current industry standards and practices. Instructors are expected to collaborate with colleagues, contribute to program quality and continuous improvement initiatives, and support student success through professional, effective, and student‑centered teaching.

Qualifications
  • Diploma or Degree in 3D Animation, Game Art, Visual Effects, Computer Graphics, or a related discipline, or equivalent professional industry experience.
  • Minimum 5 years of professional experience in visual development, concept art, illustration, matte painting, or a related role in the animation, film, or game development industry.
  • Strong understanding of art fundamentals, including composition, shape language, colour theory, lighting, and visual storytelling.
  • Expertise with 3D software tools (Maya) and how traditional art fundamentals translate into a 3D art workflow.
  • Demonstrated expertise in drawing and sketching techniques, including thumbnail sketching and visual ideation workflows.
  • Experience applying composition principles such as balance, contrast, emphasis, framing, and leading lines to guide viewer attention in artwork.
  • Proficiency with industry standard 2D digital art software, such as Adobe Photoshop, for digital painting, image editing, and photo manipulation.
  • Experience creating concept art, prop designs, or environment imagery suitable for film, animation, or game development workflows.
  • Ability to analyze and critique works of art and visual media, explaining how composition and design principles influence visual storytelling.
  • Excellent communication, organizational, and interpersonal skills, with the ability to support students from a range of skill levels.
  • Previous post‑secondary teaching or mentoring experience.
  • Masters Degree in Fine Arts or higher.
  • Demonstrated industry success with appropriate and current experience and skills in the entire 3D pipeline including 3D Modeling, Animating, Rigging, Texturing, Lighting, and Rendering.
  • Experience in Redshift, Arnold, and Unreal Engine.
Benefits
  • Competitive pay
  • Minimum of twenty‑five days of vacation (or more, depending on your position)
  • Competitive employer‑paid extended health and dental plan – take a look at our benefit plans
  • Defined benefit pension plan with employer contributions
  • Access to most BCIT Flexible Learning courses free of charge
  • Wellness and Employee Assistance programs
  • Complimentary membership with free access to the Fitness Centre, Gymnasium, and more
  • Eligibility requirements apply, benefits may vary depending on the employee group the position belongs to and whether the position offered is temporary or part‑time. For more information on our generous benefits, click here

BCIT is committed to the principles of equity, diversity & inclusion and to promoting opportunities in hiring for systemically oppressed groups who have been excluded from full participation at BCIT and the larger community. This includes Indigenous Peoples, women, racialized persons, persons with disabilities and those who identify as 2S/LGBTQIA+. All qualified candidates are encouraged to apply; however, Canadian citizens and permanent residents will be given priority.

Persons with disabilities who require accommodation for any part of the application or hiring process should contact us using our contact form. Please note that all applications must be submitted via the careers page portal. Applications submitted through the contact form will not be accepted. For additional information, please visit our frequently asked questions (FAQs) page and see how we hire.

The British Columbia Institute of Technology acknowledges that our campuses are located on the unceded traditional territories of the Coast Salish Nations of xwməθkwəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səl̓ilwətaɁɬ (Tsleil-Waututh).

Salary Range

$69,006 - $120,460 per annum.

Salary prorated based on percentage and term of appointment. Salary based on education, experience and placement criteria as outlined in the Collective Agreement.

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